quakeforge/libs/video/renderer
2002-01-05 07:23:23 +00:00
..
gl Minor clarification in pt_fire ramp aging, plus reduce VectorScale use in fixed distance trails from once per particle to once per trail. 2002-01-05 07:23:23 +00:00
sw high precision software mdl rendering 2002-01-05 03:21:02 +00:00
sw32 high precision software mdl rendering 2002-01-05 03:21:02 +00:00
.gitignore FINALLY, the nq and qw renderers are merged. the view and particle subsystems 2001-05-24 19:22:35 +00:00
Makefile.am this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00
r_cvar.c Particle updates. Some cleanups, small speedups, and reimplement id's effects. r_particle_styles 0 to see id's effects. 2002-01-04 03:32:59 +00:00
r_efrag.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
r_ent.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
r_graph.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
r_light.c start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
r_main.c Move gl_fires into gl, where it belongs. 2001-11-24 08:21:07 +00:00
r_part.c Just a massive speedup to gl particles. Enjoy. 2001-12-19 04:03:57 +00:00