quakeforge/libs/gamecode/engine
Adam Olsen a159e852e6 - add some comments to libs/console/inputline.c
- rename pr_deadbeef to pr_deadbeef_ents
- add pr_deadbeef_locals, which does uninited locals.  (crashes from
  it are undeniably buggy code, unlike pr_deadeef_ents)
- add a missing break to packetlog printing's switch
- add sv_kickfake, which kicks people for attempting to fake messages,
  or replaces the ^Ms with # if disabled.
2001-09-23 00:36:21 +00:00
..
.gitignore - add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la 2001-08-21 22:34:20 +00:00
Makefile.am Move the gamecode engine into a subdir. 2001-08-21 21:05:26 +00:00
pr_debug.c Whitespace. 2001-09-10 12:56:23 +00:00
pr_edict.c - add some comments to libs/console/inputline.c 2001-09-23 00:36:21 +00:00
pr_exec.c - add some comments to libs/console/inputline.c 2001-09-23 00:36:21 +00:00
pr_opcode.c Typos (really ought to remember to test compile *before* committing, rather than immediately after). 2001-09-10 13:05:13 +00:00
pr_strings.c Whitespace. 2001-09-10 12:56:23 +00:00