quakeforge/include/QF/plugin
Bill Currie 4d9c3408a1 Start putting the pieces back together.
The renderer now gets initialized and things sort of work (qw-client will
idle, though nothing is displayed). However, as the viddef stuff is broken,
it segs on trying to run the overkill demo.
2012-04-11 14:58:55 +09:00
..
cd.h Don't include the specific plugin headers in plugin.h. 2012-02-13 22:02:07 +09:00
console.h Don't include the specific plugin headers in plugin.h. 2012-02-13 22:02:07 +09:00
general.h Don't include the specific plugin headers in plugin.h. 2012-02-13 22:02:07 +09:00
input.h Don't include the specific plugin headers in plugin.h. 2012-02-13 22:02:07 +09:00
snd_output.h Don't include the specific plugin headers in plugin.h. 2012-02-13 22:02:07 +09:00
snd_render.h Don't include the specific plugin headers in plugin.h. 2012-02-13 22:02:07 +09:00
vid_render.h Start putting the pieces back together. 2012-04-11 14:58:55 +09:00