mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 04:42:32 +00:00
d88a091fc6
Well, that took a fair bit more than it should have to get working: had to implement the protocol support in qfcc and engine-side ruamoko.
86 lines
1.4 KiB
R
86 lines
1.4 KiB
R
#include <Array.h>
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#include "event.h"
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#include "qwaq-curses.h"
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#include "qwaq-window.h"
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#include "qwaq-view.h"
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@implementation Window
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+windowWithRect: (Rect) rect
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{
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return [[[self alloc] initWithRect: rect] autorelease];
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}
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-initWithRect: (Rect) rect
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{
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if (!(self = [super init])) {
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return nil;
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}
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self.rect = rect;
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window = create_window (rect.xpos, rect.ypos, rect.xlen, rect.ylen);
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panel = create_panel (window);
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return self;
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}
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-handleEvent: (qwaq_event_t *) event
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{
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switch (event.event_type) {
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case qe_mouse:
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point.x = event.e.mouse.x;
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point.y = event.e.mouse.y;
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for (int i = [views count]; i--> 0; ) {
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View *v = [views objectAtIndex: i];
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if (rectContainsPoint (&v.absRect, &point)) {
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[v handleEvent: event];
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break;
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}
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}
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break;
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case qe_key:
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case qe_command:
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if (focusedView) {
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[focusedView handleEvent: event];
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for (int i = [views count];
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event.event_type != qe_none && i--> 0; ) {
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View *v = [views objectAtIndex: i];
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[v handleEvent: event];
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}
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}
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break;
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case qe_none:
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break;
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}
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return self;
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}
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-addView: (View *) view
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{
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[views addObject: view];
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view.absRect.xpos = view.rect.xpos + rect.xpos;
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view.absRect.ypos = view.rect.ypos + rect.ypos;
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view.window = window;
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return self;
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}
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-setBackground: (int) ch
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{
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wbkgd (window, ch);
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return self;
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}
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-takeFocus
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{
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return self;
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}
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-loseFocus
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{
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return self;
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}
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-draw
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{
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return self;
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}
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@end
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