mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 04:42:32 +00:00
d88a091fc6
Well, that took a fair bit more than it should have to get working: had to implement the protocol support in qfcc and engine-side ruamoko.
26 lines
466 B
Objective-C
26 lines
466 B
Objective-C
#ifndef __qwaq_window_h
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#define __qwaq_window_h
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#include "Object.h"
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@class View;
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@class Array;
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#include "qwaq-draw.h"
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#include "qwaq-rect.h"
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@interface Window: Object <Draw, TakeFocus>
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{
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Rect rect;
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Point point; // FIXME can't be local :(
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Array *views;
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View *focusedView;
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struct window_s *window;
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struct panel_s *panel;
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}
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+windowWithRect: (Rect) rect;
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-addView: (View *) view;
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-setBackground: (int) ch;
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@end
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#endif//__qwaq_window_h
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