..
audio
[sound] Correct "default" listener origin
2022-03-01 01:02:11 +09:00
client
[renderer] Clean up a lot of recalc_refdef use
2022-03-19 00:56:30 +09:00
console
[console] Ensure console lines doesn't exceed view
2022-03-21 19:21:54 +09:00
gamecode
Fix some distcheck issues
2022-03-01 10:12:50 +09:00
gib
[gamecode] Pass registered data pointer to builtins
2022-02-14 12:28:38 +09:00
image
Do an audit of hunk mark usage
2021-07-29 11:43:27 +09:00
input
[input] Get single axis info for unbound devices
2021-12-24 06:45:13 +09:00
models
[gl] Use glGenTextures to allocate texture numbers
2022-03-15 13:29:05 +09:00
net
[gamecode] Use unsigned for entity values
2022-01-16 22:15:18 +09:00
qw
[util] Make sizebuf and msg sizes unisgned
2021-04-04 15:53:53 +09:00
ruamoko
[ruamoko] Give the scene resource block a rua prefix
2022-03-05 02:05:59 +09:00
scene
[util] Force 32-bit windows malloc to be 16-byte aligned
2022-03-09 20:00:51 +09:00
ui
[ui] Add two view manipulation functions
2021-07-10 17:57:59 +09:00
util
[sys] Override strdup for 32-bit windows
2022-03-21 19:23:49 +09:00
video
[gl] Get fisheye working with frame buffers
2022-03-26 12:51:31 +09:00
Makemodule.am
[scene] Rename libQFentity to libQFscene
2021-07-24 14:20:59 +09:00