quakeforge/include/QF
Bill Currie a08261c620 [vulkan] Use a buffer for entity transform and color data
This allows the use of an entity id to index into the entity data and
fetch the transform and colormod data in the vertex shader, thus making
instanced rendering possible. Non-world brush entities are still not
rendered, but the world entity is using both the entity data buffer and
entid buffer.
2022-05-25 00:17:57 +09:00
..
classes
GL [gl] Use a scrap for lightmaps 2022-05-11 00:33:47 +09:00
GLSL [renderer] Use scene_t to set the model data 2022-05-05 14:46:02 +09:00
input [input] Clear button inputs when IN_ClearStates called 2022-05-19 16:47:47 +09:00
math [math] Add some bit-op functions 2022-01-23 13:47:14 +09:00
plugin [model] Support freeing of skin data 2022-05-12 22:46:31 +09:00
progs Merge branch 'master' into wip-rua_scene 2022-05-01 14:46:47 +09:00
scene [vulkan] Use a buffer for entity transform and color data 2022-05-25 00:17:57 +09:00
simd [simd] Remove some intrinsics uses 2022-05-20 11:09:15 +09:00
ui [view] Add a cexpr enum for grav_t 2022-04-24 21:09:58 +09:00
Vulkan [vulkan] Use a buffer for entity transform and color data 2022-05-25 00:17:57 +09:00
alloc.h
bspfile.h [bspfile] Document the bsp file data structures 2022-05-19 13:26:45 +09:00
cbuf.h
cdaudio.h
cexpr.h [hash] Rename the publicly visible hashlink_t to hashctx_t 2022-05-12 18:02:01 +09:00
checksum.h
clip_hull.h
cmd.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cmem.h [util] Use mmap/munmap for cmem internal alloc/free 2021-07-12 16:33:47 +09:00
console.h [console] Get message modes and menus working again 2021-11-28 23:21:55 +09:00
crc.h
csqc.h
cvar.h [cvar] Remove the cvar lists 2022-04-25 00:26:45 +09:00
darray.h [util] Clean up nested macro temp var names a little 2022-03-31 14:44:51 +09:00
draw.h
dstring.h
fbsearch.h [util] Add functions for binary heaps 2021-08-02 12:44:08 +09:00
gib.h
hash.h [hash] Use uintptr_t for all hashes 2022-05-12 18:52:36 +09:00
heapsort.h [util] Add functions for binary heaps 2021-08-02 12:44:08 +09:00
idparse.h
image.h [image] Make WritePNG take settings from tex_t 2022-04-01 01:01:53 +09:00
info.h
input.h [input] Fix some doxygen breakage 2022-05-19 13:26:45 +09:00
iqm.h [vulkan] Get IQM rendering working 2022-05-07 10:14:22 +09:00
joystick.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
keys.h [dox] Fix up some doxygen issues 2022-04-13 14:17:58 +09:00
link.h
listener.h [util] Add a listener object 2021-11-25 13:36:02 +09:00
llist.h
Makemodule.am [vulkan] Use a buffer for entity transform and color data 2022-05-25 00:17:57 +09:00
mathlib.h [model] Move plane info into mnode_t, and visframe out 2022-05-22 12:41:23 +09:00
mdfour.h
mersenne.h [util] Add mtwist float random number functions 2021-12-24 06:45:13 +09:00
model.h [model] Clean out some useless surface flags 2022-05-22 23:38:18 +09:00
modelgen.h
msg.h [util] Add message short and long poke functions 2021-04-04 15:56:14 +09:00
object.h
pak.h
pakfile.h
pcx.h
plist.h [hash] Rename the publicly visible hashlink_t to hashctx_t 2022-05-12 18:02:01 +09:00
plugin.h [plugin] Ensure plugins get unloaded during shutdown 2022-05-12 20:58:39 +09:00
png.h [image] Make WritePNG take settings from tex_t 2022-04-01 01:01:53 +09:00
pqueue.h [util] Clean up nested macro temp var names a little 2022-03-31 14:44:51 +09:00
progs.h More doxygen tweaks 2022-05-19 13:26:45 +09:00
pvsfile.h [qfvis] Write out the fat-pvs file 2021-07-27 20:04:19 +09:00
qargs.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
qdefs.h
qendian.h
qtypes.h [renderer] Move driver specific texture chain defs 2021-07-21 16:36:51 +09:00
quakefs.h [quakefs] Return QFile pointer from QFS_NextFile(name) 2022-03-31 17:27:04 +09:00
quakeio.h
render.h [vulkan] Move non-specific lighting code out of Vulkan 2022-05-05 23:49:30 +09:00
riff.h
ringbuffer.h [util] Clean up nested macro temp var names a little 2022-03-31 14:44:51 +09:00
ruamoko.h [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
screen.h [renderer] Use scene_t to set the model data 2022-05-05 14:46:02 +09:00
script.h
segtext.h More doxygen tweaks 2022-05-19 13:26:45 +09:00
set.h [util] Minimize set growth 2021-08-11 12:31:03 +09:00
sizebuf.h
skin.h
sound.h [audio] Fix some minor issues 2022-05-22 11:59:53 +09:00
spritegn.h
sys.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sys_developer.h [vulkan] Move non-specific lighting code out of Vulkan 2022-05-05 23:49:30 +09:00
teamplay.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
tga.h [image] Set texture type for no-load tga images 2022-05-04 13:50:55 +09:00
va.h
ver_check.h
vid.h [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
wad.h
wadfile.h
winding.h
zone.h [zone] Add function to retrieve memory usage 2021-12-27 20:12:03 +09:00