quakeforge/libs
Bill Currie a07eccd5c7 [glsl] Fix some GLSL conformance issues
I'm not sure when things broke on my laptop (I thought I got warp and
fisheye working on my laptop), but it turns out things weren't quite
right, thus warp (and presumably fisheye) weren't working properly due
to GLSL errors that I only just noticed. This fixes water warp (and
probably fisheye).
2022-11-03 16:42:49 +09:00
..
audio [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00
client [nq] Get hud time and fps displays working 2022-11-03 14:46:44 +09:00
console [console] Remove a debug print 2022-11-01 10:14:50 +09:00
ecs [ecs] Add support for sorting component pools 2022-10-31 13:10:53 +09:00
gamecode Abandon support for clang 2022-10-16 18:02:25 +09:00
gib Fix a pile of warnings for gcc 12 2022-07-31 17:13:26 +09:00
image [image] Update stub WritePNG's definition 2022-09-19 13:38:58 +01:00
input [input] Initialize the axis/button callback fields 2022-09-22 09:35:57 +09:00
models Clean up some FIXMEs and XXXs 2022-10-15 14:40:29 +09:00
net [client] Merge cl_screen.c 2022-11-02 15:11:09 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ruamoko] Fix missing entity registry pointer 2022-10-26 17:45:45 +09:00
scene [ecs,scene] Update tests for move to separate ecs lib 2022-10-27 15:35:29 +09:00
ui [ui] Propagate resize deltas in view hierarchies 2022-11-01 10:59:28 +09:00
util [util] Support custom swap function for heapsort 2022-10-31 10:52:03 +09:00
video [glsl] Fix some GLSL conformance issues 2022-11-03 16:42:49 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00