quakeforge/libs
Bill Currie a032aa5adf Get the lights working (as such).
They work nicely now when the normal map and texture are bypassed (don't
know what texture is getting used currently).
2012-05-15 21:08:47 +09:00
..
audio Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
console Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gamecode Ensure edict_size is never 0. 2012-05-06 21:35:42 +09:00
gib Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
image Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
models Ensure the rotation quats are normalized. 2012-05-15 21:08:46 +09:00
net Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
qw Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
ruamoko Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
util Make quat_origin the right type. 2012-05-15 21:08:46 +09:00
video Get the lights working (as such). 2012-05-15 21:08:47 +09:00
Makefile.am Update to reflect the new dependency status. 2012-02-13 16:25:22 +09:00