quakeforge/libs/video/renderer/glsl
Bill Currie 9fec4d5be0 Implement Draw_Fill.
Almost there with 2d.
2011-12-29 11:25:27 +09:00
..
glsl_draw.c Implement Draw_Fill. 2011-12-29 11:25:27 +09:00
glsl_main.c Make a clean break heading for GLES compatibility. 2011-12-26 16:08:55 +09:00
glsl_particles.c Make a clean break heading for GLES compatibility. 2011-12-26 16:08:55 +09:00
glsl_screen.c Bring in Despair's gl error checking from the gl renderer. 2011-12-28 09:05:36 +09:00
glsl_textures.c First real texture support function for glsl. 2011-12-26 18:34:51 +09:00
Makefile.am Implement most of the 2d rendering functions. 2011-12-26 20:33:40 +09:00
quake2d.frag Add support for vertex colors. 2011-12-28 09:04:26 +09:00
quakeico.vert Work around a bug in mesa. 2011-12-28 20:43:56 +09:00
quaketxt.vert Add support for vertex colors. 2011-12-28 09:04:26 +09:00