mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-02-16 17:01:53 +00:00
This is the fix for the grenade explosion bug. It was rather difficult to track down because *two* explosions are rendered for the one grenade (but that's actually another bug due to the nq/qw merge). It's also correct as changing the model can change the BSP leafs the entity touches. |
||
---|---|---|
.. | ||
include | ||
source | ||
Makemodule.am |