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https://git.code.sf.net/p/quake/quakeforge
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27 lines
1.1 KiB
C
27 lines
1.1 KiB
C
#ifndef __menu_h
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#define __menu_h
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@extern void Menu_Begin (int x, int y, string text);
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@extern void Menu_FadeScreen (int val);
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@extern void Menu_Draw (int (func)(int x, int y));
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@extern void Menu_EnterHook (void (func)(void));
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@extern void Menu_LeaveHook (void (func)(void));
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@extern void Menu_Pic (int x, int y, string name);
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@extern void Menu_SubPic (int x, int y, string name, int srcx, int srcy,
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int width, int height);
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@extern void Menu_CenterPic (int x, int y, string name);
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@extern void Menu_CenterSubPic (int x, int y, string name, int srcx, int srcy,
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int width, int height);
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@extern void Menu_Item (int x, int y, string text,
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int (func)(string text, int key),
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int allkeys);
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@extern void Menu_Cursor (void (func)(int x, int y));
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@extern void Menu_KeyEvent (int (func)(int key, int unicode, int down));
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@extern void Menu_End (void);
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@extern void Menu_TopMenu (string name);
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@extern void Menu_SelectMenu (string name);
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@extern void Menu_SetQuit (int (func)(void));
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@extern void Menu_Quit (void);
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@extern int Menu_GetIndex (void);
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#endif//__menu_h;
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