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https://git.code.sf.net/p/quake/quakeforge
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The code is potentially slow, especially on big maps, but I haven't noticed any issues yet. |
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.. | ||
alias | ||
brush | ||
sprite | ||
test | ||
clip_hull.c | ||
gl_model_fullbright.c | ||
Makefile.am | ||
model.c | ||
null_model.c | ||
trace.c |