quakeforge/nq/include
2001-08-27 21:09:13 +00:00
..
.gitignore initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
chase.h gcc 3.0 compile fixes 2001-06-19 22:05:13 +00:00
client.h various init order fixes and a */[] snafu sorted 2001-08-25 05:54:21 +00:00
conproc.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
game.h no header includes cvar.h now 2001-05-31 03:41:35 +00:00
host.h final eradication of basedir and cachedir 2001-08-27 18:53:09 +00:00
Makefile.am progdefs? where we're going we dont need... progdefs 2001-08-27 21:09:13 +00:00
net.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
net_bw.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
net_dgrm.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
net_ipx.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
net_loop.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
net_mp.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
net_udp.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
net_vcr.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
net_wins.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
net_wipx.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
protocol.h diff noise reduction. 2001-05-19 17:02:56 +00:00
server.h Modify progs to add builtins at runtime. It should be trivial to 2001-08-03 06:40:28 +00:00
sv_pr_cmds.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
sv_progs.h change all the SVFIELD calls to SVtype. this should make the code a little 2001-08-08 20:28:53 +00:00
world.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00