.. |
.indent.pro
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indent whitespace cleanup. not perfect, but a bit more consistent now
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2001-12-06 19:49:40 +00:00 |
attribute.c
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[qfcc] Add a very basic attribute system
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2022-02-02 23:51:37 +09:00 |
class.c
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[qfcc] Use a union to manage function attributes
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2022-02-05 19:30:08 +09:00 |
codespace.c
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[gamecode] Move progs auxiliary headers into a subdirectory
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2022-01-09 00:26:52 +09:00 |
constfold.c
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[qfcc] Clean up handling of value expressions
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2022-04-29 16:59:55 +09:00 |
cpp.c
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Get QF cross-compiling using MXE/mingw32
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2021-03-27 20:09:37 +09:00 |
dags.c
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[qfcc] Ensure ops on globals occur before return
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2022-02-03 16:33:42 +09:00 |
debug.c
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[gamecode] Rename ev_integer to ev_int
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2022-01-18 13:27:19 +09:00 |
def.c
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[qfcc] Clean up handling of value expressions
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2022-04-29 16:59:55 +09:00 |
defspace.c
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[qfcc] Allow 0 sized highwater allocations in defspaces
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2022-01-21 10:16:54 +09:00 |
diagnostic.c
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[gamecode] Clean up string_t and pointer_t
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2022-01-18 12:11:14 +09:00 |
disassemble.c
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[gamecode] Rename parm to param
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2022-01-27 10:55:06 +09:00 |
dot.c
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[build] Move to non-recursive make
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2020-06-25 11:35:37 +09:00 |
dot_dag.c
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[qfcc] Keep track of reachable dag nodes
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2021-06-29 09:41:03 +09:00 |
dot_expr.c
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[qfcc] Merge printing of values into the one place
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2022-04-29 16:59:55 +09:00 |
dot_flow.c
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[util] Make va thread-safe
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2021-01-31 16:05:48 +09:00 |
dot_sblock.c
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[qfcc] Make it a little easier to see extra info
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2021-12-27 14:15:51 +09:00 |
dot_type.c
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[gamecode] Rename ev_pointer to ev_ptr
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2022-01-18 14:36:06 +09:00 |
dump_globals.c
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[gamecode] Clean up progs data access
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2022-04-29 16:59:15 +09:00 |
dump_lines.c
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[gamecode] Use a struct for offset/count pairs
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2022-01-26 19:30:25 +09:00 |
dump_modules.c
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[gamecode] Use a struct for offset/count pairs
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2022-01-26 19:30:25 +09:00 |
dump_strings.c
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[gamecode] Use a struct for offset/count pairs
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2022-01-26 19:30:25 +09:00 |
emit.c
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[qfcc] "Use" the correct operands
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2022-01-23 00:59:38 +09:00 |
expr.c
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[qfcc] Implement ulong, long and uint constants
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2022-04-29 18:12:47 +09:00 |
expr_assign.c
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[qfcc] Implement automatic casting between same-width vectors
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2022-04-29 18:12:47 +09:00 |
expr_binary.c
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[qfcc] Implement automatic casting between same-width vectors
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2022-04-29 18:12:47 +09:00 |
expr_bool.c
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[qfcc] Always test float against 0 for Ruamoko
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2022-02-06 21:20:00 +09:00 |
expr_cast.c
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[qfcc] Clean up handling of value expressions
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2022-04-29 16:59:55 +09:00 |
expr_compound.c
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[qfcc] Implement some basics for the vector types
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2022-02-04 00:25:31 +09:00 |
expr_obj.c
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[qfcc] Make is_function_call a little more useful
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2022-02-05 19:30:08 +09:00 |
expr_vector.c
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[qfcc] Implement automatic casting between same-width vectors
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2022-04-29 18:12:47 +09:00 |
flow.c
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[qfcc] Give lea its own statement type
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2022-02-02 18:55:01 +09:00 |
function.c
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[qfcc] Unify temp def, return value and parameter sizes
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2022-02-15 08:39:20 +09:00 |
grab.c
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[build] Move to non-recursive make
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2020-06-25 11:35:37 +09:00 |
idstuff.c
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[gamecode] Use a struct for offset/count pairs
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2022-01-26 19:30:25 +09:00 |
linker.c
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[gamecode] Clean up string_t and pointer_t
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2022-01-18 12:11:14 +09:00 |
Makemodule.am
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[qfcc] Implement constant casts for the new vector types
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2022-04-29 16:59:55 +09:00 |
method.c
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[gamecode] Rename MAX_PARMS to PR_MAXPARAMS
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2022-01-23 14:17:25 +09:00 |
obj_file.c
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[gamecode] Clean up progs data access
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2022-04-29 16:59:15 +09:00 |
obj_type.c
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[qfcc] Encode the new vector types
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2022-01-30 16:00:49 +09:00 |
opcodes.c
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[qfcc] Check load/store operand type before mangling
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2022-02-02 19:14:22 +09:00 |
options.c
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[qfcc] Make the meaning of vec * vec selectable
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2022-02-06 21:20:00 +09:00 |
pragma.c
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[qfcc] Make the meaning of vec * vec selectable
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2022-02-06 21:20:00 +09:00 |
qc-lex.l
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[qfcc] Implement ulong, long and uint constants
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2022-04-29 18:12:47 +09:00 |
qc-parse.y
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[qfcc] Implement ulong, long and uint constants
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2022-04-29 18:12:47 +09:00 |
qfcc.c
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[gamecode] Clean up progs data access
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2022-04-29 16:59:15 +09:00 |
qfpreqcc
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Better handling of progs.dat and line numbers.
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2012-11-15 15:04:51 +09:00 |
qfprogs.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
qp-lex.l
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[gamecode] Rename ev_integer to ev_int
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2022-01-18 13:27:19 +09:00 |
qp-parse.y
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[qfcc] Use a hidden local variable for pascal functions
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2022-02-01 16:08:58 +09:00 |
reloc.c
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[gamecode] Clean up progs data access
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2022-04-29 16:59:15 +09:00 |
shared.c
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[gamecode] Rename ev_integer to ev_int
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2022-01-18 13:27:19 +09:00 |
statements.c
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[qfcc] Merge printing of values into the one place
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2022-04-29 16:59:55 +09:00 |
strpool.c
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[build] Move to non-recursive make
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2020-06-25 11:35:37 +09:00 |
struct.c
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[gamecode] Clean up progs data access
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2022-04-29 16:59:15 +09:00 |
stub.c
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[gamecode] Clean up string_t and pointer_t
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2022-01-18 12:11:14 +09:00 |
switch.c
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[qfcc] Rework the functionality of address expressions
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2022-01-25 23:39:17 +09:00 |
symtab.c
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[qfcc] Improve handling of type names as variables
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2022-01-19 23:17:49 +09:00 |
type.c
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[qfcc] Implement automatic casting between same-width vectors
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2022-04-29 18:12:47 +09:00 |
value.c
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[qfcc] Implement ulong, long and uint constants
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2022-04-29 18:12:47 +09:00 |