mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-30 16:10:53 +00:00
1150 lines
28 KiB
C
1150 lines
28 KiB
C
/*
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vid_wgl.c
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Win32 WGL vid component
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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static const char rcsid[] =
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"$Id$";
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "winquake.h"
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#include "QF/cdaudio.h"
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#include "QF/cmd.h"
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#include "QF/console.h"
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#include "QF/cvar.h"
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#include "QF/input.h"
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#include "QF/keys.h"
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#include "QF/qargs.h"
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#include "QF/qendian.h"
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#include "QF/screen.h"
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#include "QF/sound.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "QF/vfs.h"
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#include "QF/vid.h"
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#include "QF/GL/funcs.h"
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#include "compat.h"
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#include "in_win.h"
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#include "r_cvar.h"
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#include "resource.h"
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#include "sbar.h"
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extern void GL_Pre_Init (void);
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extern void GL_Init_Common (void);
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extern void VID_Init8bitPalette (void);
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extern void GL_Common_Init_Cvars (void);
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extern void (*vid_menudrawfn) (void);
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extern void (*vid_menukeyfn) (int);
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HGLRC (GLAPIENTRY *qf_wglCreateContext) (HDC);
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BOOL (GLAPIENTRY *qf_wglDeleteContext) (HGLRC);
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HGLRC (GLAPIENTRY *qf_wglGetCurrentContext) (void);
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HDC (GLAPIENTRY *qf_wglGetCurrentDC) (void);
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BOOL (GLAPIENTRY *qf_wglMakeCurrent) (HDC, HGLRC);
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#define MAX_MODE_LIST 30
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#define VID_ROW_SIZE 3
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#define WARP_WIDTH 320
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#define WARP_HEIGHT 200
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#define MAXWIDTH 10000
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#define MAXHEIGHT 10000
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#define BASEWIDTH 320
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#define BASEHEIGHT 200
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#define MODE_WINDOWED 0
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#define NO_MODE (MODE_WINDOWED - 1)
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#define MODE_FULLSCREEN_DEFAULT (MODE_WINDOWED + 1)
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typedef struct {
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modestate_t type;
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int width;
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int height;
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int modenum;
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int dib;
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int fullscreen;
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int bpp;
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int halfscreen;
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char modedesc[17];
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} vmode_t;
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typedef struct {
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int width;
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int height;
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} lmode_t;
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lmode_t lowresmodes[] = {
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{320, 200},
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{320, 240},
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{400, 300},
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{512, 384},
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};
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extern const char *gl_vendor;
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extern const char *gl_renderer;
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extern const char *gl_version;
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extern const char *gl_extensions;
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// FIXME: Only used by MGL ..
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qboolean DDActive;
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// If you ever merge screen/gl_screen, don't forget this one
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qboolean scr_skipupdate;
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static vmode_t modelist[MAX_MODE_LIST];
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static int nummodes;
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static vmode_t badmode;
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DEVMODE win_gdevmode;
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qboolean win_canalttab = false;
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static qboolean windowed, leavecurrentmode;
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static int windowed_mouse;
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static HICON hIcon;
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RECT WindowRect;
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DWORD WindowStyle, ExWindowStyle;
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HWND mainwindow;
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int vid_modenum = NO_MODE;
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int vid_realmode;
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int vid_default = MODE_WINDOWED;
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static int windowed_default;
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unsigned char vid_curpal[256 * 3];
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static qboolean fullsbardraw = true;
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HDC maindc;
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HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow);
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LONG CDAudio_MessageHandler (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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extern viddef_t vid; // global video state
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extern float gldepthmin, gldepthmax;
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modestate_t modestate = MS_UNINIT;
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LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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void AppActivate (BOOL fActive, BOOL minimize);
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char *VID_GetModeDescription (int mode);
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void ClearAllStates (void);
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void VID_UpdateWindowStatus (int window_x, int window_y);
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void GL_Init (void);
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//====================================
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extern cvar_t *in_grab;
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int window_center_x, window_center_y, window_x, window_y, window_width,
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window_height;
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RECT window_rect;
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void
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VID_ForceLockState (int lk)
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{
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}
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int
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VID_ForceUnlockedAndReturnState (void)
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{
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return 0;
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}
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void
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CenterWindow (HWND hWndCenter, int width, int height, BOOL lefttopjustify)
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{
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int CenterX, CenterY;
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CenterX = (GetSystemMetrics (SM_CXSCREEN) - width) / 2;
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CenterY = (GetSystemMetrics (SM_CYSCREEN) - height) / 2;
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if (CenterX > CenterY * 2)
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CenterX >>= 1; // dual screens
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CenterX = (CenterX < 0) ? 0 : CenterX;
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CenterY = (CenterY < 0) ? 0 : CenterY;
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SetWindowPos (hWndCenter, NULL, CenterX, CenterY, 0, 0,
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SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
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}
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qboolean
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VID_SetWindowedMode (int modenum)
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{
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HDC hdc;
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int lastmodestate, width, height;
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RECT rect;
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lastmodestate = modestate;
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WindowRect.top = WindowRect.left = 0;
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WindowRect.right = modelist[modenum].width;
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WindowRect.bottom = modelist[modenum].height;
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window_width = modelist[modenum].width;
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window_height = modelist[modenum].height;
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WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU |
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WS_MINIMIZEBOX | WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
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rect = WindowRect;
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AdjustWindowRect (&rect, WindowStyle, FALSE);
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width = rect.right - rect.left;
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height = rect.bottom - rect.top;
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// Create the window
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mainwindow = CreateWindow ("QuakeForge", "GLQuakeWorld",
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WindowStyle, rect.left, rect.top, width, height,
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NULL, NULL, global_hInstance, NULL);
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if (!mainwindow)
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Sys_Error ("Couldn't create DIB window (%lx)\r\n",GetLastError());
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// Center and show the window
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CenterWindow (mainwindow, WindowRect.right - WindowRect.left,
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WindowRect.bottom - WindowRect.top, false);
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ShowWindow (mainwindow, SW_SHOWDEFAULT);
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UpdateWindow (mainwindow);
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modestate = MS_WINDOWED;
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// because we have set the background brush for the window to NULL
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// (to avoid flickering when re-sizing the window on the desktop),
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// we clear the window to black when created, otherwise it will be
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// empty while Quake starts up.
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hdc = GetDC (mainwindow);
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PatBlt (hdc, 0, 0, WindowRect.right, WindowRect.bottom, BLACKNESS);
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ReleaseDC (mainwindow, hdc);
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if (vid.conheight > modelist[modenum].height)
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vid.conheight = modelist[modenum].height;
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if (vid.conwidth > modelist[modenum].width)
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vid.conwidth = modelist[modenum].width;
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scr_width = vid.width = vid.conwidth;
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scr_height = vid.height = vid.conheight;
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vid.numpages = 2;
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if(hIcon) {
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SendMessage (mainwindow, WM_SETICON, (WPARAM) TRUE, (LPARAM) hIcon);
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SendMessage (mainwindow, WM_SETICON, (WPARAM) FALSE, (LPARAM) hIcon);
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}
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return true;
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}
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qboolean
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VID_SetFullDIBMode (int modenum)
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{
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HDC hdc;
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int lastmodestate, width, height;
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RECT rect;
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memset(&win_gdevmode,0,sizeof(win_gdevmode));
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if (!leavecurrentmode) {
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win_gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
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win_gdevmode.dmBitsPerPel = modelist[modenum].bpp;
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win_gdevmode.dmPelsWidth = modelist[modenum].width <<
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modelist[modenum].halfscreen;
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win_gdevmode.dmPelsHeight = modelist[modenum].height;
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win_gdevmode.dmSize = sizeof (win_gdevmode);
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if (ChangeDisplaySettings (&win_gdevmode, CDS_FULLSCREEN) !=
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DISP_CHANGE_SUCCESSFUL)
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Sys_Error ("Couldn't set fullscreen DIB mode (%lx)\r\n",
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GetLastError());
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}
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lastmodestate = modestate;
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modestate = MS_FULLDIB;
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WindowRect.top = WindowRect.left = 0;
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WindowRect.right = modelist[modenum].width;
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WindowRect.bottom = modelist[modenum].height;
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window_width = modelist[modenum].width;
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window_height = modelist[modenum].height;
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// FIXME: some drivers have broken FS popup window handling
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// until I find way around it, or find some other cause for it
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// this is way to avoid it
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if (COM_CheckParm ("-brokenpopup")) WindowStyle = 0;
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else WindowStyle = WS_POPUP | WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
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rect = WindowRect;
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AdjustWindowRect (&rect, WindowStyle, FALSE);
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width = rect.right - rect.left;
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height = rect.bottom - rect.top;
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// Create the DIB window
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mainwindow = CreateWindow ("QuakeForge", "GLQuakeWorld",
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WindowStyle, rect.left, rect.top, width, height, NULL, NULL,
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global_hInstance, NULL);
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if (!mainwindow)
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Sys_Error ("Couldn't create DIB window (%lx)\r\n",GetLastError());
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ShowWindow (mainwindow, SW_SHOWDEFAULT);
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UpdateWindow (mainwindow);
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// Because we have set the background brush for the window to NULL
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// (to avoid flickering when re-sizing the window on the desktop), we
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// clear the window to black when created, otherwise it will be
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// empty while Quake starts up.
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hdc = GetDC (mainwindow);
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PatBlt (hdc, 0, 0, WindowRect.right, WindowRect.bottom, BLACKNESS);
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ReleaseDC (mainwindow, hdc);
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if (vid.conheight > modelist[modenum].height)
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vid.conheight = modelist[modenum].height;
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if (vid.conwidth > modelist[modenum].width)
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vid.conwidth = modelist[modenum].width;
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scr_width = vid.width = vid.conwidth;
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scr_height = vid.height = vid.conheight;
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vid.numpages = 2;
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// needed because we're not getting WM_MOVE messages fullscreen on NT
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window_x = 0;
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window_y = 0;
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if (hIcon) {
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SendMessage (mainwindow, WM_SETICON, (WPARAM) TRUE, (LPARAM) hIcon);
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SendMessage (mainwindow, WM_SETICON, (WPARAM) FALSE, (LPARAM) hIcon);
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}
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return true;
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}
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int
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VID_SetMode (int modenum, unsigned char *palette)
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{
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int original_mode, temp;
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qboolean stat = 0;
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MSG msg;
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if ((windowed && (modenum != 0)) ||
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(!windowed && (modenum < 1)) || (!windowed && (modenum >= nummodes))) {
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Sys_Error ("Bad video mode\n");
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}
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// so Con_Printfs don't mess us up by forcing vid and snd updates
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temp = scr_disabled_for_loading;
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scr_disabled_for_loading = true;
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CDAudio_Pause ();
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if (vid_modenum == NO_MODE)
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original_mode = windowed_default;
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else
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original_mode = vid_modenum;
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// Set either the fullscreen or windowed mode
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if (modelist[modenum].type == MS_WINDOWED) {
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if (in_grab->int_val && key_dest == key_game) {
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stat = VID_SetWindowedMode (modenum);
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IN_ActivateMouse ();
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IN_HideMouse ();
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} else {
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IN_DeactivateMouse ();
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IN_ShowMouse ();
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stat = VID_SetWindowedMode (modenum);
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}
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} else if (modelist[modenum].type == MS_FULLDIB) {
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stat = VID_SetFullDIBMode (modenum);
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IN_ActivateMouse ();
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IN_HideMouse ();
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} else {
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Sys_Error ("VID_SetMode: Bad mode type in modelist");
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}
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VID_UpdateWindowStatus (window_x, window_y);
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CDAudio_Resume ();
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scr_disabled_for_loading = temp;
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if (!stat) {
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Sys_Error ("Couldn't set video mode");
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}
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// now we try to make sure we get the focus on the mode switch, because
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// sometimes in some systems we don't. We grab the foreground, then
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// finish setting up, pump all our messages, and sleep for a little while
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// to let messages finish bouncing around the system, then we put
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// ourselves at the top of the z order, then grab the foreground again,
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// Who knows if it helps, but it probably doesn't hurt
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SetForegroundWindow (mainwindow);
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VID_SetPalette (palette);
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vid_modenum = modenum;
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while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE)) {
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TranslateMessage (&msg);
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DispatchMessage (&msg);
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}
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Sleep (100);
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SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0,
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SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW |
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SWP_NOCOPYBITS);
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SetForegroundWindow (mainwindow);
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// fix the leftover Alt from any Alt-Tab or the like that switched us away
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ClearAllStates ();
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Con_Printf ("Video mode %s initialized.\n",
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VID_GetModeDescription (vid_modenum));
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VID_SetPalette (palette);
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vid.recalc_refdef = 1;
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return true;
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}
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void
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VID_UpdateWindowStatus (int w_x, int w_y)
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{
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window_rect.left = window_x = w_x;
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window_rect.top = window_y = w_y;
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window_rect.right = window_x + window_width;
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window_rect.bottom = window_y + window_height;
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window_center_x = (window_rect.left + window_rect.right) / 2;
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window_center_y = (window_rect.top + window_rect.bottom) / 2;
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IN_UpdateClipCursor ();
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}
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void
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GL_Init (void)
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{
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GL_Init_Common ();
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if (strnicmp (gl_renderer, "PowerVR", 7) == 0)
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fullsbardraw = true;
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}
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void
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GL_EndRendering (void)
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{
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if (!scr_skipupdate || block_drawing)
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SwapBuffers (maindc);
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// handle the mouse state when windowed if that's changed
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if (modestate == MS_WINDOWED) {
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if (!in_grab->int_val) {
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if (windowed_mouse) {
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IN_DeactivateMouse ();
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IN_ShowMouse ();
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windowed_mouse = false;
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}
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} else {
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windowed_mouse = true;
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if (key_dest == key_game && !in_mouse_avail && ActiveApp) {
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IN_ActivateMouse ();
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IN_HideMouse ();
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} else if (in_mouse_avail && key_dest != key_game) {
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IN_DeactivateMouse ();
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IN_ShowMouse ();
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}
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}
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}
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if (fullsbardraw)
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Sbar_Changed ();
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}
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void
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VID_SetDefaultMode (void)
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{
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IN_DeactivateMouse ();
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}
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void
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VID_Shutdown (void)
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{
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HGLRC hRC;
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HDC hDC;
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int i, temp[8192];
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#ifdef SPLASH_SCREEN
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if(hwnd_dialog)
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DestroyWindow (hwnd_dialog);
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#endif
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if (vid.initialized) {
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win_canalttab = false;
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hRC = qf_wglGetCurrentContext ();
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hDC = qf_wglGetCurrentDC ();
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qf_wglMakeCurrent (NULL, NULL);
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// LordHavoc: free textures before closing (may help NVIDIA)
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for (i = 0; i < 8192; i++)
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temp[i] = i + 1;
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qfglDeleteTextures (8192, temp);
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if (hRC)
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qf_wglDeleteContext (hRC);
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if (hDC && mainwindow)
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ReleaseDC (mainwindow, hDC);
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if (modestate == MS_FULLDIB)
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ChangeDisplaySettings (NULL, 0);
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if (maindc && mainwindow)
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ReleaseDC (mainwindow, maindc);
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AppActivate (false, false);
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}
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}
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//==========================================================================
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BOOL
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bSetupPixelFormat (HDC hDC)
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{
|
|
PIXELFORMATDESCRIPTOR pfd ;
|
|
int pixelformat;
|
|
|
|
memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
|
|
pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
|
|
pfd.nVersion = 1;
|
|
pfd.dwFlags = PFD_DOUBLEBUFFER | PFD_SUPPORT_OPENGL |
|
|
PFD_DRAW_TO_WINDOW;
|
|
pfd.iPixelType = PFD_TYPE_RGBA;
|
|
|
|
if (!modelist[vid_default].bpp) pfd.cColorBits = 16;
|
|
else pfd.cColorBits = modelist[vid_default].bpp;
|
|
|
|
pfd.cDepthBits = 32;
|
|
pfd.iLayerType = PFD_MAIN_PLANE;
|
|
|
|
if ((pixelformat = ChoosePixelFormat (hDC, &pfd)) == 0) {
|
|
MessageBox (NULL, "ChoosePixelFormat failed", "Error", MB_OK);
|
|
return FALSE;
|
|
}
|
|
|
|
if (SetPixelFormat (hDC, pixelformat, &pfd) == FALSE) {
|
|
MessageBox (NULL, "SetPixelFormat failed", "Error", MB_OK);
|
|
return FALSE;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
int
|
|
VID_NumModes (void)
|
|
{
|
|
return nummodes;
|
|
}
|
|
|
|
vmode_t *
|
|
VID_GetModePtr (int modenum)
|
|
{
|
|
if ((modenum >= 0) && (modenum < nummodes))
|
|
return &modelist[modenum];
|
|
else
|
|
return &badmode;
|
|
}
|
|
|
|
char *
|
|
VID_GetModeDescription (int mode)
|
|
{
|
|
char *pinfo;
|
|
vmode_t *pv;
|
|
static char temp[100];
|
|
|
|
if ((mode < 0) || (mode >= nummodes))
|
|
return NULL;
|
|
|
|
if (!leavecurrentmode) {
|
|
pv = VID_GetModePtr (mode);
|
|
pinfo = pv->modedesc;
|
|
} else {
|
|
snprintf (temp, sizeof (temp), "Desktop resolution (%dx%d)",
|
|
modelist[MODE_FULLSCREEN_DEFAULT].width,
|
|
modelist[MODE_FULLSCREEN_DEFAULT].height);
|
|
pinfo = temp;
|
|
}
|
|
|
|
return pinfo;
|
|
}
|
|
|
|
|
|
// KJB: Added this to return the mode driver name in description for console
|
|
char *
|
|
VID_GetExtModeDescription (int mode)
|
|
{
|
|
static char pinfo[40];
|
|
vmode_t *pv;
|
|
|
|
if ((mode < 0) || (mode >= nummodes))
|
|
return NULL;
|
|
|
|
pv = VID_GetModePtr (mode);
|
|
if (modelist[mode].type == MS_FULLDIB) {
|
|
if (!leavecurrentmode) {
|
|
snprintf (pinfo, sizeof (pinfo), "%s fullscreen", pv->modedesc);
|
|
} else {
|
|
snprintf (pinfo, sizeof (pinfo), "Desktop resolution (%dx%d)",
|
|
modelist[MODE_FULLSCREEN_DEFAULT].width,
|
|
modelist[MODE_FULLSCREEN_DEFAULT].height);
|
|
}
|
|
} else {
|
|
if (modestate == MS_WINDOWED)
|
|
snprintf (pinfo, sizeof (pinfo), "%s windowed", pv->modedesc);
|
|
else
|
|
snprintf (pinfo, sizeof (pinfo), "windowed");
|
|
}
|
|
|
|
return pinfo;
|
|
}
|
|
|
|
void
|
|
VID_DescribeCurrentMode_f (void)
|
|
{
|
|
Con_Printf ("%s\n", VID_GetExtModeDescription (vid_modenum));
|
|
}
|
|
|
|
void
|
|
VID_NumModes_f (void)
|
|
{
|
|
if (nummodes == 1)
|
|
Con_Printf ("%d video mode is available\n", nummodes);
|
|
else
|
|
Con_Printf ("%d video modes are available\n", nummodes);
|
|
}
|
|
|
|
void
|
|
VID_DescribeMode_f (void)
|
|
{
|
|
int t, modenum;
|
|
|
|
modenum = atoi (Cmd_Argv (1));
|
|
|
|
t = leavecurrentmode;
|
|
leavecurrentmode = 0;
|
|
|
|
Con_Printf ("%s\n", VID_GetExtModeDescription (modenum));
|
|
|
|
leavecurrentmode = t;
|
|
}
|
|
|
|
void
|
|
VID_DescribeModes_f (void)
|
|
{
|
|
int i, lnummodes, t;
|
|
char *pinfo;
|
|
vmode_t *pv;
|
|
|
|
lnummodes = VID_NumModes ();
|
|
|
|
t = leavecurrentmode;
|
|
leavecurrentmode = 0;
|
|
|
|
for (i = 1; i < lnummodes; i++) {
|
|
pv = VID_GetModePtr (i);
|
|
pinfo = VID_GetExtModeDescription (i);
|
|
Con_Printf ("%2d: %s\n", i, pinfo);
|
|
}
|
|
|
|
leavecurrentmode = t;
|
|
}
|
|
|
|
void
|
|
VID_InitDIB (HINSTANCE hInstance)
|
|
{
|
|
WNDCLASS wc;
|
|
|
|
/* Register the frame class */
|
|
wc.style = 0;
|
|
wc.lpfnWndProc = (WNDPROC) MainWndProc;
|
|
wc.cbClsExtra = 0;
|
|
wc.cbWndExtra = 0;
|
|
wc.hInstance = hInstance;
|
|
wc.hIcon = 0;
|
|
wc.hCursor = LoadCursor (NULL, IDC_ARROW);
|
|
wc.hbrBackground = NULL;
|
|
wc.lpszMenuName = 0;
|
|
wc.lpszClassName = "QuakeForge";
|
|
|
|
if (!RegisterClass (&wc))
|
|
Sys_Error ("Couldn't register window class (%lx)\r\n", GetLastError());
|
|
|
|
modelist[0].type = MS_WINDOWED;
|
|
|
|
if (COM_CheckParm ("-width"))
|
|
modelist[0].width = atoi (com_argv[COM_CheckParm ("-width") + 1]);
|
|
else
|
|
modelist[0].width = 640;
|
|
|
|
if (modelist[0].width < 320)
|
|
modelist[0].width = 320;
|
|
|
|
if (COM_CheckParm ("-height"))
|
|
modelist[0].height = atoi (com_argv[COM_CheckParm ("-height") + 1]);
|
|
else
|
|
modelist[0].height = modelist[0].width * 240 / 320;
|
|
|
|
if (modelist[0].height < 240)
|
|
modelist[0].height = 240;
|
|
|
|
snprintf (modelist[0].modedesc, sizeof (modelist[0].modedesc), "%dx%d",
|
|
modelist[0].width, modelist[0].height);
|
|
|
|
modelist[0].modenum = MODE_WINDOWED;
|
|
modelist[0].dib = 1;
|
|
modelist[0].fullscreen = 0;
|
|
modelist[0].halfscreen = 0;
|
|
modelist[0].bpp = 0;
|
|
|
|
nummodes = 1;
|
|
}
|
|
|
|
void
|
|
VID_InitFullDIB (HINSTANCE hInstance)
|
|
{
|
|
DEVMODE devmode;
|
|
int i, modenum, originalnummodes, existingmode, numlowresmodes;
|
|
int j, bpp, done;
|
|
BOOL stat;
|
|
|
|
// enumerate >8 bpp modes
|
|
originalnummodes = nummodes;
|
|
modenum = 0;
|
|
|
|
do {
|
|
stat = EnumDisplaySettings (NULL, modenum, &devmode);
|
|
|
|
if ((devmode.dmBitsPerPel >= 15) &&
|
|
(devmode.dmPelsWidth <= MAXWIDTH) &&
|
|
(devmode.dmPelsHeight <= MAXHEIGHT) &&
|
|
(nummodes < MAX_MODE_LIST)) {
|
|
devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
|
|
|
|
if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
|
|
DISP_CHANGE_SUCCESSFUL) {
|
|
modelist[nummodes].type = MS_FULLDIB;
|
|
modelist[nummodes].width = devmode.dmPelsWidth;
|
|
modelist[nummodes].height = devmode.dmPelsHeight;
|
|
modelist[nummodes].modenum = 0;
|
|
modelist[nummodes].halfscreen = 0;
|
|
modelist[nummodes].dib = 1;
|
|
modelist[nummodes].fullscreen = 1;
|
|
modelist[nummodes].bpp = devmode.dmBitsPerPel;
|
|
snprintf (modelist[nummodes].modedesc,
|
|
sizeof (modelist[nummodes].modedesc), "%dx%dx%d",
|
|
devmode.dmPelsWidth, devmode.dmPelsHeight,
|
|
devmode.dmBitsPerPel);
|
|
|
|
// if the width is more than twice the height, reduce it by
|
|
// half because this is probably a dual-screen monitor
|
|
if (!COM_CheckParm ("-noadjustaspect")) {
|
|
if (modelist[nummodes].width >
|
|
(modelist[nummodes].height << 1)) {
|
|
modelist[nummodes].width >>= 1;
|
|
modelist[nummodes].halfscreen = 1;
|
|
snprintf (modelist[nummodes].modedesc,
|
|
sizeof (modelist[nummodes].modedesc),
|
|
"%dx%dx%d", modelist[nummodes].width,
|
|
modelist[nummodes].height,
|
|
modelist[nummodes].bpp);
|
|
}
|
|
}
|
|
|
|
for (i = originalnummodes, existingmode = 0; i < nummodes;
|
|
i++) {
|
|
if ((modelist[nummodes].width == modelist[i].width) &&
|
|
(modelist[nummodes].height == modelist[i].height) &&
|
|
(modelist[nummodes].bpp == modelist[i].bpp)) {
|
|
existingmode = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!existingmode) {
|
|
nummodes++;
|
|
}
|
|
}
|
|
}
|
|
|
|
modenum++;
|
|
} while (stat);
|
|
|
|
// see if there are any low-res modes that aren't being reported
|
|
numlowresmodes = sizeof (lowresmodes) / sizeof (lowresmodes[0]);
|
|
bpp = 16;
|
|
done = 0;
|
|
|
|
do {
|
|
for (j = 0; (j < numlowresmodes) && (nummodes < MAX_MODE_LIST); j++) {
|
|
devmode.dmBitsPerPel = bpp;
|
|
devmode.dmPelsWidth = lowresmodes[j].width;
|
|
devmode.dmPelsHeight = lowresmodes[j].height;
|
|
devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
|
|
|
|
if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
|
|
DISP_CHANGE_SUCCESSFUL) {
|
|
modelist[nummodes].type = MS_FULLDIB;
|
|
modelist[nummodes].width = devmode.dmPelsWidth;
|
|
modelist[nummodes].height = devmode.dmPelsHeight;
|
|
modelist[nummodes].modenum = 0;
|
|
modelist[nummodes].halfscreen = 0;
|
|
modelist[nummodes].dib = 1;
|
|
modelist[nummodes].fullscreen = 1;
|
|
modelist[nummodes].bpp = devmode.dmBitsPerPel;
|
|
snprintf (modelist[nummodes].modedesc,
|
|
sizeof (modelist[nummodes].modedesc), "%dx%dx%d",
|
|
devmode.dmPelsWidth, devmode.dmPelsHeight,
|
|
devmode.dmBitsPerPel);
|
|
|
|
for (i = originalnummodes, existingmode = 0; i < nummodes;
|
|
i++) {
|
|
if ((modelist[nummodes].width == modelist[i].width) &&
|
|
(modelist[nummodes].height == modelist[i].height) &&
|
|
(modelist[nummodes].bpp == modelist[i].bpp)) {
|
|
existingmode = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!existingmode) {
|
|
nummodes++;
|
|
}
|
|
}
|
|
}
|
|
switch (bpp) {
|
|
case 16:
|
|
bpp = 32;
|
|
break;
|
|
|
|
case 32:
|
|
bpp = 24;
|
|
break;
|
|
|
|
case 24:
|
|
done = 1;
|
|
break;
|
|
}
|
|
} while (!done);
|
|
|
|
if (nummodes == originalnummodes)
|
|
Con_Printf ("No fullscreen DIB modes found\n");
|
|
}
|
|
|
|
void
|
|
VID_Init (unsigned char *palette)
|
|
{
|
|
int i, existingmode;
|
|
int basenummodes, width, height=480, bpp, findbpp, done;
|
|
HDC hdc;
|
|
DEVMODE devmode;
|
|
HGLRC baseRC;
|
|
DWORD lasterror;
|
|
|
|
GL_Pre_Init ();
|
|
|
|
qf_wglCreateContext = QFGL_ProcAddress (libgl_handle, "wglCreateContext",
|
|
true);
|
|
qf_wglDeleteContext = QFGL_ProcAddress (libgl_handle, "wglDeleteContext",
|
|
true);
|
|
qf_wglGetCurrentContext = QFGL_ProcAddress (libgl_handle,
|
|
"wglGetCurrentContext", true);
|
|
qf_wglGetCurrentDC = QFGL_ProcAddress (libgl_handle, "wglGetCurrentDC",
|
|
true);
|
|
qf_wglMakeCurrent = QFGL_ProcAddress (libgl_handle, "wglMakeCurrent",
|
|
true);
|
|
|
|
memset (&devmode, 0, sizeof (devmode));
|
|
|
|
Cmd_AddCommand ("vid_nummodes", VID_NumModes_f, "Reports the total number "
|
|
"of video modes available");
|
|
Cmd_AddCommand ("vid_describecurrentmode", VID_DescribeCurrentMode_f,
|
|
"Report current video mode.");
|
|
Cmd_AddCommand ("vid_describemode", VID_DescribeMode_f, "Report "
|
|
"information on specified video mode, default is "
|
|
"current.\n(vid_describemode (mode))");
|
|
Cmd_AddCommand ("vid_describemodes", VID_DescribeModes_f, "Report "
|
|
"information on all video modes.");
|
|
|
|
hIcon = LoadIcon (global_hInstance, MAKEINTRESOURCE (IDI_ICON1));
|
|
|
|
// FIXME: If you put these back, remember commctrl.h
|
|
// InitCommonControls ();
|
|
|
|
VID_InitDIB (global_hInstance);
|
|
basenummodes = nummodes = 1;
|
|
|
|
VID_InitFullDIB (global_hInstance);
|
|
|
|
if (COM_CheckParm ("-window")) {
|
|
hdc = GetDC (NULL);
|
|
|
|
if (GetDeviceCaps (hdc, RASTERCAPS) & RC_PALETTE) {
|
|
Sys_Error ("Can't run in non-RGB mode");
|
|
}
|
|
|
|
ReleaseDC (NULL, hdc);
|
|
|
|
windowed = true;
|
|
|
|
vid_default = MODE_WINDOWED;
|
|
} else {
|
|
if (nummodes == 1)
|
|
Sys_Error ("No RGB fullscreen modes available");
|
|
|
|
windowed = false;
|
|
|
|
if (COM_CheckParm ("-mode")) {
|
|
vid_default = atoi (com_argv[COM_CheckParm ("-mode") + 1]);
|
|
} else {
|
|
if (COM_CheckParm ("-current")) {
|
|
modelist[MODE_FULLSCREEN_DEFAULT].width =
|
|
GetSystemMetrics (SM_CXSCREEN);
|
|
modelist[MODE_FULLSCREEN_DEFAULT].height =
|
|
GetSystemMetrics (SM_CYSCREEN);
|
|
vid_default = MODE_FULLSCREEN_DEFAULT;
|
|
leavecurrentmode = 1;
|
|
} else {
|
|
if (COM_CheckParm ("-width")) {
|
|
width = atoi (com_argv[COM_CheckParm ("-width") + 1]);
|
|
} else {
|
|
width = 640;
|
|
}
|
|
|
|
if (COM_CheckParm ("-bpp")) {
|
|
bpp = atoi (com_argv[COM_CheckParm ("-bpp") + 1]);
|
|
findbpp = 0;
|
|
} else {
|
|
bpp = 15;
|
|
findbpp = 1;
|
|
}
|
|
|
|
if (COM_CheckParm ("-height"))
|
|
height = atoi (com_argv[COM_CheckParm ("-height") + 1]);
|
|
|
|
// if they want to force it, add the specified mode to the list
|
|
if (COM_CheckParm ("-force") && (nummodes < MAX_MODE_LIST)) {
|
|
modelist[nummodes].type = MS_FULLDIB;
|
|
modelist[nummodes].width = width;
|
|
modelist[nummodes].height = height;
|
|
modelist[nummodes].modenum = 0;
|
|
modelist[nummodes].halfscreen = 0;
|
|
modelist[nummodes].dib = 1;
|
|
modelist[nummodes].fullscreen = 1;
|
|
modelist[nummodes].bpp = bpp;
|
|
snprintf (modelist[nummodes].modedesc,
|
|
sizeof (modelist[nummodes].modedesc), "%dx%dx%d",
|
|
devmode.dmPelsWidth, devmode.dmPelsHeight,
|
|
devmode.dmBitsPerPel);
|
|
|
|
for (i = nummodes, existingmode = 0; i < nummodes; i++) {
|
|
if ((modelist[nummodes].width == modelist[i].width) &&
|
|
(modelist[nummodes].height == modelist[i].height)
|
|
&& (modelist[nummodes].bpp == modelist[i].bpp)) {
|
|
existingmode = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!existingmode) {
|
|
nummodes++;
|
|
}
|
|
}
|
|
|
|
done = 0;
|
|
|
|
do {
|
|
if (COM_CheckParm ("-height")) {
|
|
height = atoi (com_argv[COM_CheckParm ("-height") + 1]);
|
|
|
|
for (i = 1, vid_default = 0; i < nummodes; i++) {
|
|
if ((modelist[i].width == width) &&
|
|
(modelist[i].height == height) &&
|
|
(modelist[i].bpp == bpp)) {
|
|
vid_default = i;
|
|
done = 1;
|
|
break;
|
|
}
|
|
}
|
|
} else {
|
|
for (i = 1, vid_default = 0; i < nummodes; i++) {
|
|
if ((modelist[i].width == width)
|
|
&& (modelist[i].bpp == bpp)) {
|
|
vid_default = i;
|
|
done = 1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!done) {
|
|
if (findbpp) {
|
|
switch (bpp) {
|
|
case 15:
|
|
bpp = 16;
|
|
break;
|
|
case 16:
|
|
bpp = 32;
|
|
break;
|
|
case 32:
|
|
bpp = 24;
|
|
break;
|
|
case 24:
|
|
done = 1;
|
|
break;
|
|
}
|
|
} else {
|
|
done = 1;
|
|
}
|
|
}
|
|
} while (!done);
|
|
|
|
if (!vid_default) {
|
|
Sys_Error ("Specified video mode not available");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if ((i = COM_CheckParm ("-conwidth")) != 0)
|
|
vid.conwidth = atoi (com_argv[i + 1]);
|
|
else
|
|
vid.conwidth = 640;
|
|
|
|
vid.conwidth &= 0xfff8; // make it a multiple of eight
|
|
|
|
if (vid.conwidth < 320)
|
|
vid.conwidth = 320;
|
|
|
|
// pick a conheight that matches with correct aspect
|
|
vid.conheight = vid.conwidth * 3 / 4;
|
|
|
|
if ((i = COM_CheckParm ("-conheight")) != 0)
|
|
vid.conheight = atoi (com_argv[i + 1]);
|
|
if (vid.conheight < 200)
|
|
vid.conheight = 200;
|
|
|
|
vid.maxwarpwidth = WARP_WIDTH;
|
|
vid.maxwarpheight = WARP_HEIGHT;
|
|
vid.colormap8 = vid_colormap;
|
|
vid.fullbright = 256 - LittleLong (*((int *) vid.colormap8 + 2048));
|
|
|
|
#ifdef SPLASH_SCREEN
|
|
if(hwnd_dialog)
|
|
DestroyWindow (hwnd_dialog);
|
|
#endif
|
|
|
|
VID_SetMode (vid_default, palette);
|
|
|
|
maindc = GetDC (mainwindow);
|
|
bSetupPixelFormat (maindc);
|
|
|
|
baseRC = qf_wglCreateContext (maindc);
|
|
if (!baseRC) {
|
|
lasterror=GetLastError();
|
|
if (maindc && mainwindow)
|
|
ReleaseDC (mainwindow, maindc);
|
|
Sys_Error("Could not initialize GL (wglCreateContext failed).\n\nMake "
|
|
"sure you in are 65535 color mode, and try running -window. "
|
|
"\nError code: (%lx)\r\n", lasterror);
|
|
}
|
|
|
|
if (!qf_wglMakeCurrent (maindc, baseRC)) {
|
|
lasterror=GetLastError();
|
|
if (baseRC)
|
|
qf_wglDeleteContext (baseRC);
|
|
if (maindc && mainwindow)
|
|
ReleaseDC (mainwindow, maindc);
|
|
Sys_Error ("wglMakeCurrent failed (%lx)\r\n", lasterror);
|
|
}
|
|
|
|
GL_Init ();
|
|
|
|
VID_InitGamma (palette);
|
|
VID_Init8bitPalette ();
|
|
VID_SetPalette (palette);
|
|
|
|
vid.initialized = true;
|
|
|
|
vid_realmode = vid_modenum;
|
|
|
|
strcpy (badmode.modedesc, "Bad mode");
|
|
win_canalttab = true;
|
|
|
|
if (COM_CheckParm ("-nofullsbar"))
|
|
fullsbardraw = false;
|
|
}
|
|
|
|
void
|
|
VID_Init_Cvars ()
|
|
{
|
|
}
|
|
|
|
// Video menu stuff ======================================
|
|
|
|
typedef struct {
|
|
int modenum;
|
|
char *desc;
|
|
int iscur;
|
|
} modedesc_t;
|
|
|
|
#define MAX_COLUMN_SIZE 9
|
|
#define MODE_AREA_HEIGHT (MAX_COLUMN_SIZE + 2)
|
|
#define MAX_MODEDESCS (MAX_COLUMN_SIZE*3)
|
|
|
|
//static modedesc_t modedescs[MAX_MODEDESCS];
|
|
|
|
void
|
|
VID_SetCaption (const char *text)
|
|
{
|
|
if (text && *text) {
|
|
char *temp = strdup (text);
|
|
|
|
SetWindowText (mainwindow,
|
|
(LPSTR) va ("%s %s: %s", PROGRAM, VERSION, temp));
|
|
free (temp);
|
|
} else {
|
|
SetWindowText (mainwindow, (LPSTR) va ("%s %s", PROGRAM, VERSION));
|
|
}
|
|
}
|
|
|
|
qboolean
|
|
VID_SetGamma (double gamma)
|
|
{
|
|
// FIXME: Need function for HW gamma correction
|
|
return false;
|
|
}
|