quakeforge/ruamoko/qwaq/builtins
Bill Currie 9c51c3d2e1 [gamecode] Add a data pointer passed to builtin functions
This is part of the work for #26 (Record resource pointer with builtin
function data). Currently, the data pointer gets as far as the
per-instance VM function table (I don't feel like tackling the job of
converting all the builtin functions tonight). All the builtin modules
that register a resources data block pass that block on to
PR_RegisterBuiltins.
2022-01-24 00:20:05 +09:00
..
curses.c [gamecode] Add a data pointer passed to builtin functions 2022-01-24 00:20:05 +09:00
debug.c [gamecode] Add a data pointer passed to builtin functions 2022-01-24 00:20:05 +09:00
editbuffer.c [gamecode] Add a data pointer passed to builtin functions 2022-01-24 00:20:05 +09:00
graphics.c [gamecode] Add a data pointer passed to builtin functions 2022-01-24 00:20:05 +09:00
main.c [gamecode] Add a data pointer passed to builtin functions 2022-01-24 00:20:05 +09:00
qwaq-cmd.c [qwaq] Fix up file headers 2021-12-24 06:45:13 +09:00
qwaq-curses.c [qwaq] Fix up file headers 2021-12-24 06:45:13 +09:00
qwaq-graphics.c [qwaq] Drop qwaq-graphics.log 2021-12-24 06:45:13 +09:00
term-input.c [gamecode] Add a data pointer passed to builtin functions 2022-01-24 00:20:05 +09:00
threading.c [qwaq] Implement more debugger def views 2021-09-25 01:42:36 +09:00