quakeforge/include/qw
Bill Currie 9c440ad9e2 Rename entity_state_t's skln to skinnum in nq.
Also some whitespace and comment corrections.
2012-06-15 22:02:14 +09:00
..
bothdefs.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
msg_backbuf.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
msg_ucmd.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
pmove.h Make simple gravity acceleration framerate independent. 2012-04-28 14:54:58 +09:00
protocol.h Rename entity_state_t's skln to skinnum in nq. 2012-06-15 22:02:14 +09:00