quakeforge/libs/video/renderer
Bill Currie 9b609469ed [vulkan] Prevent particle update buffers escaping the staging buffer
The escape was actually harmless as the buffers would not be read due to
the particle count being 0 (thus why the buffers were at the end of the
staging buffer: no space was allocated for them, only for the system
buffer, but their offsets were just past the system buffer). However,
the validation layers quite rightly did not like that. Thus, the two
buffers are pointed to the system buffer so all three descriptors are
always valid.
2022-12-02 12:46:45 +09:00
..
gl [gl] Skip lights that are too far from the surface 2022-12-02 10:12:54 +09:00
glsl [glsl] Implement line graph drawing 2022-12-02 10:51:41 +09:00
sw [sw] Ensure the view model has a visibility component 2022-11-19 14:06:24 +09:00
vulkan [vulkan] Prevent particle update buffers escaping the staging buffer 2022-12-02 12:46:45 +09:00
crosshair.c [renderer] Make cross hair data easier to see in code 2022-11-18 11:11:38 +09:00
font8x8.c [renderer] Add a default 8x8 font 2021-01-08 14:37:52 +09:00
Makemodule.am [vulkan] Move oit blending into compose subpass 2022-12-01 23:03:55 +09:00
noisetextures.c Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
r_alias.c [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
r_billboard.c [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00
r_bsp.c [sw] Take advantage of the ECS for edge rendering 2022-10-25 19:36:09 +09:00
r_cvar.c [vid] Remove console view from viddef_t 2022-09-21 17:31:18 +09:00
r_draw.c [console] Resurrect console scaling 2022-11-14 09:49:13 +09:00
r_dyn_textures.c [image] Change tex_t data from array to pointer 2021-01-25 00:54:41 +09:00
r_ent.c [sound] Remove a pile of unwanted sound.h includes 2022-06-03 15:43:53 +09:00
r_fog.c [renderer] Fix some non-static linking issues 2022-03-09 06:55:31 +09:00
r_font.c [vulkan] Use linear sampling for glyphs 2022-11-20 03:59:01 +09:00
r_graph.c [renderer] Improve time graph display 2022-12-02 10:52:16 +09:00
r_init.c [plugin] Ensure plugins get unloaded during shutdown 2022-05-12 20:58:39 +09:00
r_iqm.c [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00
r_light.c [model] Move visframe out of msurface_t 2022-05-22 16:38:50 +09:00
r_main.c [model] Move plane info into mnode_t, and visframe out 2022-05-22 12:41:23 +09:00
r_part.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
r_progs.c [vulkan] Use linear sampling for glyphs 2022-11-20 03:59:01 +09:00
r_scrap.c [renderer] Use better heuristics for scrap allocation 2022-09-20 19:32:49 +09:00
r_screen.c [client] Move sbar.h into client 2022-12-01 15:00:09 +09:00
r_sprite.c [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
r_text.c [ui] Convert view_t to an ECS entity 2022-11-01 00:40:52 +09:00
vid_common.c [ui] Convert view_t to an ECS entity 2022-11-01 00:40:52 +09:00
vid_render_gl.c [console] Resurrect console scaling 2022-11-14 09:49:13 +09:00
vid_render_glsl.c [glsl] Implement line graph drawing 2022-12-02 10:51:41 +09:00
vid_render_sw.c [ui] Convert view_t to an ECS entity 2022-11-01 00:40:52 +09:00
vid_render_vulkan.c [vulkan] Implement order implement transparency 2022-12-01 03:00:47 +09:00