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GL
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Header fixes for previous updates.
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2001-11-24 08:43:20 +00:00 |
plugin
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* taniwha gets medieval on extern
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2001-10-28 04:23:37 +00:00 |
.gitignore
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bspfile.h
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cdaudio.h
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byte to int + xmms playlist support from _Muz_
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2001-10-12 19:26:56 +00:00 |
checksum.h
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clip_hull.h
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start making the rotated bounding box (really dynamic clipping huls) more
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2001-07-30 04:33:59 +00:00 |
cmd.h
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fix some nasty security holes causes by oversized connection strings. slows
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2001-12-03 21:06:57 +00:00 |
console.h
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minor prototype cleanups
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2001-12-14 00:06:58 +00:00 |
crc.h
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cvar.h
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draw.h
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draw.h:
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2001-12-13 19:13:22 +00:00 |
gcc_attr.h
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gib.h
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hash.h
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this adds some stats to hash tables and a command to get at them for commands
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2001-11-10 01:13:29 +00:00 |
hl.h
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in_event.h
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yet more IE stuff
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2001-08-16 23:34:49 +00:00 |
info.h
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rewrite the info strings to use hash tables instead of a static string.
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2001-11-04 07:50:39 +00:00 |
input.h
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* taniwha gets medieval on extern
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2001-10-28 04:23:37 +00:00 |
joystick.h
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keys.h
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* taniwha gets medieval on extern
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2001-10-28 04:23:37 +00:00 |
link.h
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locs.h
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Makefile.am
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move include/QF/string.h to include/qstring.h and include it automaticly if
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2001-12-13 20:44:32 +00:00 |
mathlib.h
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Code cleanups.
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2001-10-30 19:55:34 +00:00 |
mdfour.h
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model.h
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merge Mod_LoadSpriteFrame from gl and sw back into the common sprite loader
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2001-11-22 05:31:44 +00:00 |
modelgen.h
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msg.h
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MSG_(Read|Write)(Coord|Angle|CoordAngle)V. Cleanups, and preparation for use of vector ops in msg.c.
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2001-12-12 21:56:09 +00:00 |
pcx.h
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total nukage of Con_*Printf calls from libs (except for video). Sys_*Printf
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2001-09-21 04:22:46 +00:00 |
plugin.h
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static plugins now actually work
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2001-10-10 16:22:41 +00:00 |
pr_comp.h
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pr_*: add storep.p so pointers can be stored into entities
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2001-12-12 20:35:58 +00:00 |
pr_debug.h
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more alpha portability fixes
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2001-11-29 19:35:25 +00:00 |
progs.h
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ok, structures seem to generate correct code now
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2001-12-08 08:19:48 +00:00 |
qargs.h
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qdefs.h
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nuke the max message lengths from qdefs.h
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2001-11-03 00:27:01 +00:00 |
qendian.h
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qfplist.h
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move the forward decl of hashtab_s out of the function prototype
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2001-08-01 06:51:06 +00:00 |
qtypes.h
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sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
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2001-08-25 02:47:11 +00:00 |
render.h
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clean out the non-renderer fields from entity_t. not yet a noticable gain
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2001-11-27 21:42:49 +00:00 |
screen.h
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Change hudswap to use a callback, and instead of passing a swap variable to 10 functions, where only 2 use it, use a global variable. Make a few scr functions static inline, too. Got a totally unexpected ~0.45fps speedup.
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2001-12-09 14:05:30 +00:00 |
sizebuf.h
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skin.h
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cleanup skin's namespace polution
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2001-12-04 20:13:12 +00:00 |
sound.h
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* taniwha gets medieval on extern
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2001-10-28 04:23:37 +00:00 |
spritegn.h
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sys.h
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fix qport
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2001-11-27 04:50:41 +00:00 |
teamplay.h
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The beginnings of an f_* reply system have been added. f_version works
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2001-11-05 07:23:51 +00:00 |
texture.h
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tga.h
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uint32.h
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va.h
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ver_check.h
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vfile.h
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vfs.h
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move maplist from quakefs.c to console/maplist.c. Unfortunatly, until the
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2001-11-05 22:24:16 +00:00 |
vid.h
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re-enable 8bit textures
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2001-11-14 21:01:10 +00:00 |
wad.h
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zone.h
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- Change QA_alloc to use variable-arguments, allowing for a much more
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2001-09-05 18:23:38 +00:00 |