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https://git.code.sf.net/p/quake/quakeforge
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4b390909f2
r_part.c makes much more sense.
1156 lines
28 KiB
C
1156 lines
28 KiB
C
/*
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cl_parse.c
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parse a message received from the server
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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static __attribute__ ((used)) const char rcsid[] =
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"$Id$";
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include "QF/cbuf.h"
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#include "QF/cdaudio.h"
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#include "QF/cmd.h"
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#include "QF/console.h"
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#include "QF/cvar.h"
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#include "QF/dstring.h"
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#include "QF/idparse.h"
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#include "QF/input.h"
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#include "QF/msg.h"
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#include "QF/qfplist.h"
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#include "QF/sys.h"
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#include "QF/screen.h"
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#include "QF/skin.h"
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#include "QF/sound.h" // FIXME: DEFAULT_SOUND_PACKET_*
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#include "QF/va.h"
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#include "client.h"
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#include "compat.h"
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#include "host.h"
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#include "sbar.h"
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#include "server.h"
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#include "game.h"
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const char *svc_strings[] = {
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"svc_bad",
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"svc_nop",
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"svc_disconnect",
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"svc_updatestat",
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"svc_version", // [long] server version
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"svc_setview", // [short] entity number
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"svc_sound", // <see code>
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"svc_time", // [float] server time
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"svc_print", // [string] null terminated string
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"svc_stufftext", // [string] stuffed into client's console
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// buffer the string should be \n terminated
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"svc_setangle", // [vec3] set view angle to this absolute value
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"svc_serverinfo", // [long] version
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// [string] signon string
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// [string]..[0]model cache
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// [string]...[0]sounds cache
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// [string]..[0]item cache
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"svc_lightstyle", // [byte] [string]
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"svc_updatename", // [byte] [string]
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"svc_updatefrags", // [byte] [short]
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"svc_clientdata", // <shortbits + data>
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"svc_stopsound", // <see code>
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"svc_updatecolors", // [byte] [byte]
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"svc_particle", // [vec3] <variable>
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"svc_damage", // [byte] impact [byte] blood [vec3] from
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"svc_spawnstatic",
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"OBSOLETE svc_spawnbinary",
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"svc_spawnbaseline",
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"svc_temp_entity", // <variable>
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"svc_setpause",
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"svc_signonnum",
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"svc_centerprint",
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"svc_killedmonster",
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"svc_foundsecret",
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"svc_spawnstaticsound",
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"svc_intermission",
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"svc_finale", // [string] text
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"svc_cdtrack", // [byte] track [byte] looptrack
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"svc_sellscreen",
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"svc_cutscene",
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// end of iD svc
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// FIXME switchable extensions?
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// protocol 666
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"",
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"",
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"svc_skybox",
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"",
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"",
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"svc_bf",
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"svc_fog",
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"svc_spawnbaseline2",
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"svc_spawnstatic2",
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"svc_spawnstaticsound2",
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};
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dstring_t *centerprint;
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static void
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CL_LoadSky (void)
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{
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plitem_t *item;
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const char *name = 0;
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if (!cl.worldspawn) {
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R_LoadSkys (0);
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return;
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}
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if ((item = PL_ObjectForKey (cl.worldspawn, "sky")) // Q2/DarkPlaces
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|| (item = PL_ObjectForKey (cl.worldspawn, "skyname")) // old QF
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|| (item = PL_ObjectForKey (cl.worldspawn, "qlsky"))) /* QuakeLives */ {
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name = PL_String (item);
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}
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R_LoadSkys (name);
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}
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/*
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CL_EntityNum
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This error checks and tracks the total number of entities
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*/
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static cl_entity_state_t *
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CL_EntityNum (int num)
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{
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if (num < 0 || num >= MAX_EDICTS)
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Host_Error ("CL_EntityNum: %i is an invalid number", num);
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if (num >= cl.num_entities) {
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while (cl.num_entities <= num) {
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cl_baselines[cl.num_entities].ent =
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&cl_entities[cl.num_entities];
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cl.num_entities++;
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}
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}
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return &cl_baselines[num];
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}
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static void
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CL_ParseStartSoundPacket (void)
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{
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float attenuation;
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int channel, ent, field_mask, sound_num, volume;
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vec3_t pos;
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field_mask = MSG_ReadByte (net_message);
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if (field_mask & SND_VOLUME)
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volume = MSG_ReadByte (net_message);
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else
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volume = DEFAULT_SOUND_PACKET_VOLUME;
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if (field_mask & SND_ATTENUATION)
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attenuation = MSG_ReadByte (net_message) / 64.0;
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else
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attenuation = DEFAULT_SOUND_PACKET_ATTENUATION;
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if (field_mask & SND_LARGEENTITY) {
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ent = MSG_ReadShort (net_message);
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channel = MSG_ReadByte (net_message);
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} else {
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channel = MSG_ReadShort (net_message);
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ent = channel >> 3;
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channel &= 7;
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}
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if (field_mask & SND_LARGESOUND)
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sound_num = MSG_ReadShort (net_message);
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else
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sound_num = MSG_ReadByte (net_message);
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if (sound_num >= MAX_SOUNDS)
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Host_Error ("CL_ParseStartSoundPacket: %i > MAX_SOUNDS", sound_num);
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if (ent > MAX_EDICTS)
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Host_Error ("CL_ParseStartSoundPacket: ent = %i", ent);
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MSG_ReadCoordV (net_message, pos);
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S_StartSound (ent, channel, cl.sound_precache[sound_num], pos,
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volume / 255.0, attenuation);
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}
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/*
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CL_KeepaliveMessage
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When the client is taking a long time to load stuff, send keepalive
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messages so the server doesn't disconnect.
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*/
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static void
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CL_KeepaliveMessage (void)
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{
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byte olddata[8192];
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float time;
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static float lastmsg;
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int ret;
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sizebuf_t old;
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if (sv.active)
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return; // no need if server is local
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if (cls.demoplayback)
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return;
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// read messages from server, should just be nops
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old = *net_message->message;
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memcpy (olddata, net_message->message->data,
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net_message->message->cursize);
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do {
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ret = CL_GetMessage ();
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switch (ret) {
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default:
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Host_Error ("CL_KeepaliveMessage: CL_GetMessage failed");
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case 0:
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break; // nothing waiting
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case 1:
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Host_Error ("CL_KeepaliveMessage: received a message");
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break;
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case 2:
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if (MSG_ReadByte (net_message) != svc_nop)
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Host_Error ("CL_KeepaliveMessage: datagram wasn't a nop");
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break;
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}
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} while (ret);
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*net_message->message = old;
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memcpy (net_message->message->data, olddata,
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net_message->message->cursize);
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// check time
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time = Sys_DoubleTime ();
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if (time - lastmsg < 5)
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return;
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lastmsg = time;
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// write out a nop
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Sys_Printf ("--> client to server keepalive\n");
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MSG_WriteByte (&cls.message, clc_nop);
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NET_SendMessage (cls.netcon, &cls.message);
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SZ_Clear (&cls.message);
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}
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static void
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map_cfg (const char *mapname, int all)
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{
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char *name = malloc (strlen (mapname) + 4 + 1);
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cbuf_t *cbuf = Cbuf_New (&id_interp);
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QFile *f;
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QFS_StripExtension (mapname, name);
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strcat (name, ".cfg");
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QFS_FOpenFile (name, &f);
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if (f) {
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Qclose (f);
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Cmd_Exec_File (cbuf, name, 1);
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} else {
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Cmd_Exec_File (cbuf, "maps_default.cfg", 1);
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}
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if (all) {
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Cbuf_Execute_Stack (cbuf);
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} else {
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Cbuf_Execute_Sets (cbuf);
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}
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free (name);
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Cbuf_Delete (cbuf);
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}
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static plitem_t *
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map_ent (const char *mapname)
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{
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static progs_t edpr;
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char *name = malloc (strlen (mapname) + 4 + 1);
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char *buf;
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plitem_t *edicts = 0;
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QFS_StripExtension (mapname, name);
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strcat (name, ".ent");
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if ((buf = (char *) QFS_LoadFile (name, 0))) {
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edicts = ED_Parse (&edpr, buf);
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free (buf);
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} else {
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edicts = ED_Parse (&edpr, cl.model_precache[1]->entities);
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}
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free (name);
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return edicts;
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}
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static void
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CL_NewMap (const char *mapname)
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{
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R_NewMap (cl.worldmodel, cl.model_precache, cl.nummodels);
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Con_NewMap ();
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Hunk_Check (); // make sure nothing is hurt
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Sbar_CenterPrint (0);
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if (cl.model_precache[1] && cl.model_precache[1]->entities) {
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cl.edicts = map_ent (mapname);
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if (cl.edicts) {
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cl.worldspawn = PL_ObjectAtIndex (cl.edicts, 0);
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CL_LoadSky ();
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Fog_ParseWorldspawn (cl.worldspawn);
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}
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}
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map_cfg (mapname, 1);
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}
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static void
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CL_ParseServerInfo (void)
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{
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char model_precache[MAX_MODELS][MAX_QPATH];
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char sound_precache[MAX_SOUNDS][MAX_QPATH];
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const char *str;
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int i;
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Sys_MaskPrintf (SYS_DEV, "Serverinfo packet received.\n");
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S_BlockSound ();
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S_StopAllSounds ();
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// wipe the client_state_t struct
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CL_ClearState ();
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// parse protocol version number
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i = MSG_ReadLong (net_message);
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if (i != PROTOCOL_NETQUAKE && i!= PROTOCOL_FITZQUAKE) {
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Host_Error ("Server returned version %i, not %i or %i\n", i,
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PROTOCOL_NETQUAKE, PROTOCOL_FITZQUAKE);
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goto done;
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}
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cl.protocol = i;
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if (cl.protocol == PROTOCOL_FITZQUAKE)
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write_angles = MSG_WriteAngle16V;
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else
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write_angles = MSG_WriteAngleV;
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// parse maxclients
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cl.maxclients = MSG_ReadByte (net_message);
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if (cl.maxclients < 1 || cl.maxclients > MAX_SCOREBOARD) {
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Sys_Printf ("Bad maxclients (%u) from server\n", cl.maxclients);
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goto done;
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}
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cl.scores = Hunk_AllocName (cl.maxclients * sizeof (*cl.scores), "scores");
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// parse gametype
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cl.gametype = MSG_ReadByte (net_message);
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// parse signon message
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str = MSG_ReadString (net_message);
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strncpy (cl.levelname, str, sizeof (cl.levelname) - 1);
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// separate the printfs so the server message can have a color
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Sys_Printf ("\n\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36"
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"\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n"
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"\n");
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Sys_Printf ("%c%s\n", 2, str);
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// first we go through and touch all of the precache data that still
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// happens to be in the cache, so precaching something else doesn't
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// needlessly purge it
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// precache models
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memset (cl.model_precache, 0, sizeof (cl.model_precache));
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for (cl.nummodels = 1;; cl.nummodels++) {
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str = MSG_ReadString (net_message);
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if (!str[0])
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break;
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if (cl.nummodels >= MAX_MODELS) {
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Sys_Printf ("Server sent too many model precaches\n");
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goto done;
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}
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strcpy (model_precache[cl.nummodels], str);
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Mod_TouchModel (str);
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}
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// precache sounds
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memset (cl.sound_precache, 0, sizeof (cl.sound_precache));
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for (cl.numsounds = 1;; cl.numsounds++) {
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str = MSG_ReadString (net_message);
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if (!str[0])
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break;
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if (cl.numsounds >= MAX_SOUNDS) {
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Sys_Printf ("Server sent too many sound precaches\n");
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goto done;
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}
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strcpy (sound_precache[cl.numsounds], str);
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}
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// now we try to load everything else until a cache allocation fails
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if (model_precache[1])
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map_cfg (model_precache[1], 0);
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for (i = 1; i < cl.nummodels; i++) {
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cl.model_precache[i] = Mod_ForName (model_precache[i], false);
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if (cl.model_precache[i] == NULL) {
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Sys_Printf ("Model %s not found\n", model_precache[i]);
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goto done;
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}
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CL_KeepaliveMessage ();
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}
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for (i = 1; i < cl.numsounds; i++) {
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cl.sound_precache[i] = S_PrecacheSound (sound_precache[i]);
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CL_KeepaliveMessage ();
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}
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// local state
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cl_entities[0].model = cl.worldmodel = cl.model_precache[1];
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if (!centerprint)
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centerprint = dstring_newstr ();
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else
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dstring_clearstr (centerprint);
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CL_NewMap (model_precache[1]);
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|
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Hunk_Check (); // make sure nothing is hurt
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|
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noclip_anglehack = false; // noclip is turned off at start
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r_gravity = 800.0; // Set up gravity for renderer effects
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done:
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S_UnblockSound ();
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}
|
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|
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int bitcounts[16];
|
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|
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/*
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CL_ParseUpdate
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|
|
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Parse an entity update message from the server
|
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If an entities model or origin changes from frame to frame, it must be
|
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relinked. Other attributes can change without relinking.
|
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*/
|
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static void
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CL_ParseUpdate (int bits)
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{
|
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entity_t *ent;
|
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cl_entity_state_t *state;
|
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int modnum, num, skin, i;
|
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model_t *model;
|
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qboolean forcelink;
|
|
|
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if (cls.signon == SIGNONS - 1) {
|
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// first update is the final signon stage
|
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cls.signon = SIGNONS;
|
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CL_SignonReply ();
|
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}
|
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|
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if (bits & U_MOREBITS) {
|
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i = MSG_ReadByte (net_message);
|
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bits |= (i << 8);
|
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}
|
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|
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if (cl.protocol == PROTOCOL_FITZQUAKE) {
|
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if (bits & U_EXTEND1)
|
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bits |= MSG_ReadByte(net_message) << 16;
|
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if (bits & U_EXTEND2)
|
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bits |= MSG_ReadByte(net_message) << 24;
|
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}
|
|
|
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if (bits & U_LONGENTITY)
|
|
num = MSG_ReadShort (net_message);
|
|
else
|
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num = MSG_ReadByte (net_message);
|
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|
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state = CL_EntityNum (num);
|
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ent = state->ent;
|
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|
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for (i = 0; i < 16; i++)
|
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if (bits & (1 << i))
|
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bitcounts[i]++;
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|
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if (state->msgtime != cl.mtime[1])
|
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forcelink = true; // no previous frame to lerp from
|
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else
|
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forcelink = false;
|
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|
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if (forcelink) { // FIXME: do this right (ie, protocol support)
|
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ent->colormod[0] = ent->colormod[1] = ent->colormod[2] =
|
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ent->colormod[3] = 1.0;
|
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ent->scale = 1.0;
|
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}
|
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|
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state->msgtime = cl.mtime[0];
|
|
|
|
if (bits & U_MODEL) {
|
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modnum = MSG_ReadByte (net_message);
|
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if (modnum >= MAX_MODELS)
|
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Host_Error ("CL_ParseModel: bad modnum");
|
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} else
|
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modnum = state->baseline.modelindex;
|
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|
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if (bits & U_FRAME)
|
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ent->frame = MSG_ReadByte (net_message);
|
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else
|
|
ent->frame = state->baseline.frame;
|
|
|
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if (bits & U_COLORMAP)
|
|
i = MSG_ReadByte (net_message);
|
|
else
|
|
i = state->baseline.colormap;
|
|
if (i > cl.maxclients)
|
|
Sys_Error ("i > cl.maxclients");
|
|
ent->skin = Skin_SetColormap (ent->skin, i);
|
|
|
|
if (bits & U_SKIN)
|
|
skin = MSG_ReadByte (net_message);
|
|
else
|
|
skin = state->baseline.skin;
|
|
if (skin != ent->skinnum) {
|
|
ent->skinnum = skin;
|
|
if (num <= cl.maxclients) {
|
|
ent->skin = Skin_SetColormap (ent->skin, num);
|
|
Skin_SetTranslation (num, cl.scores[num].colors >> 4,
|
|
cl.scores[num].colors & 0xf);
|
|
}
|
|
}
|
|
|
|
if (bits & U_EFFECTS)
|
|
state->effects = MSG_ReadByte (net_message);
|
|
else
|
|
state->effects = state->baseline.effects;
|
|
|
|
// shift the known values for interpolation
|
|
VectorCopy (state->msg_origins[0], state->msg_origins[1]);
|
|
VectorCopy (state->msg_angles[0], state->msg_angles[1]);
|
|
|
|
if (bits & U_ORIGIN1)
|
|
state->msg_origins[0][0] = MSG_ReadCoord (net_message);
|
|
else
|
|
state->msg_origins[0][0] = state->baseline.origin[0];
|
|
if (bits & U_ANGLE1)
|
|
state->msg_angles[0][0] = MSG_ReadAngle (net_message);
|
|
else
|
|
state->msg_angles[0][0] = state->baseline.angles[0];
|
|
|
|
if (bits & U_ORIGIN2)
|
|
state->msg_origins[0][1] = MSG_ReadCoord (net_message);
|
|
else
|
|
state->msg_origins[0][1] = state->baseline.origin[1];
|
|
if (bits & U_ANGLE2)
|
|
state->msg_angles[0][1] = MSG_ReadAngle (net_message);
|
|
else
|
|
state->msg_angles[0][1] = state->baseline.angles[1];
|
|
|
|
if (bits & U_ORIGIN3)
|
|
state->msg_origins[0][2] = MSG_ReadCoord (net_message);
|
|
else
|
|
state->msg_origins[0][2] = state->baseline.origin[2];
|
|
if (bits & U_ANGLE3)
|
|
state->msg_angles[0][2] = MSG_ReadAngle (net_message);
|
|
else
|
|
state->msg_angles[0][2] = state->baseline.angles[2];
|
|
|
|
if (bits & U_STEP) //FIXME lerping (see fitzquake)
|
|
forcelink = true;
|
|
|
|
if (cl.protocol == PROTOCOL_FITZQUAKE) {
|
|
if (bits & U_ALPHA)
|
|
state->alpha = MSG_ReadByte(net_message);
|
|
else
|
|
state->alpha = state->baseline.alpha;
|
|
if (bits & U_FRAME2)
|
|
ent->frame |= MSG_ReadByte(net_message) << 8;
|
|
if (bits & U_MODEL2)
|
|
modnum |= MSG_ReadByte(net_message) << 8;
|
|
if (bits & U_LERPFINISH) {
|
|
MSG_ReadByte (net_message); //FIXME ignored for now. see fitzquake
|
|
}
|
|
} else {
|
|
state->alpha = state->baseline.alpha;
|
|
state->scale = state->baseline.scale;
|
|
state->glow_size = state->baseline.glow_size;
|
|
state->glow_color = state->baseline.glow_color;
|
|
state->colormod = state->baseline.colormod;
|
|
}
|
|
|
|
model = cl.model_precache[modnum];
|
|
if (model != ent->model) {
|
|
ent->model = model;
|
|
// automatic animation (torches, etc) can be either all together
|
|
// or randomized
|
|
if (model) {
|
|
if (model->synctype == ST_RAND)
|
|
ent->syncbase = (float) (rand () & 0x7fff) / 0x7fff;
|
|
else
|
|
ent->syncbase = 0.0;
|
|
} else
|
|
forcelink = true; // hack to make null model players work
|
|
if (num >= 0 && num <= cl.maxclients)
|
|
ent->skin = Skin_SetColormap (ent->skin, num);
|
|
}
|
|
|
|
if (forcelink) { // didn't have an update last message
|
|
VectorCopy (state->msg_origins[0], state->msg_origins[1]);
|
|
VectorCopy (state->msg_origins[0], ent->origin);
|
|
VectorCopy (state->msg_angles[0], state->msg_angles[1]);
|
|
CL_TransformEntity (ent, state->msg_angles[0], true);
|
|
state->forcelink = true;
|
|
}
|
|
}
|
|
|
|
static void
|
|
CL_ParseBaseline (cl_entity_state_t *state, int version)
|
|
{
|
|
int bits = 0;
|
|
|
|
if (version == 2)
|
|
bits = MSG_ReadByte (net_message);
|
|
|
|
if (bits & B_LARGEMODEL)
|
|
state->baseline.modelindex = MSG_ReadShort (net_message);
|
|
else
|
|
state->baseline.modelindex = MSG_ReadByte (net_message);
|
|
|
|
if (bits & B_LARGEFRAME)
|
|
state->baseline.frame = MSG_ReadShort (net_message);
|
|
else
|
|
state->baseline.frame = MSG_ReadByte (net_message);
|
|
|
|
state->baseline.colormap = MSG_ReadByte (net_message);
|
|
state->baseline.skin = MSG_ReadByte (net_message);
|
|
|
|
MSG_ReadCoordAngleV (net_message, state->baseline.origin,
|
|
state->baseline.angles);
|
|
|
|
if (bits & B_ALPHA)
|
|
state->baseline.alpha = MSG_ReadByte (net_message);
|
|
else
|
|
state->baseline.alpha = 255;//FIXME alpha
|
|
state->baseline.scale = 16;
|
|
state->baseline.glow_size = 0;
|
|
state->baseline.glow_color = 254;
|
|
state->baseline.colormod = 255;
|
|
}
|
|
|
|
/*
|
|
CL_ParseClientdata
|
|
|
|
Server information pertaining to only this client
|
|
*/
|
|
static void
|
|
CL_ParseClientdata (void)
|
|
{
|
|
int i, j;
|
|
int bits;
|
|
|
|
bits = MSG_ReadShort (net_message);
|
|
if (bits & SU_EXTEND1)
|
|
bits |= MSG_ReadByte (net_message) << 16;
|
|
if (bits & SU_EXTEND2)
|
|
bits |= MSG_ReadByte (net_message) << 24;
|
|
|
|
if (bits & SU_VIEWHEIGHT)
|
|
cl.viewheight = ((signed char) MSG_ReadByte (net_message));
|
|
else
|
|
cl.viewheight = DEFAULT_VIEWHEIGHT;
|
|
|
|
if (bits & SU_IDEALPITCH)
|
|
cl.idealpitch = ((signed char) MSG_ReadByte (net_message));
|
|
else
|
|
cl.idealpitch = 0;
|
|
|
|
VectorCopy (cl.mvelocity[0], cl.mvelocity[1]);
|
|
for (i = 0; i < 3; i++) {
|
|
if (bits & (SU_PUNCH1 << i))
|
|
cl.punchangle[i] = ((signed char) MSG_ReadByte (net_message));
|
|
else
|
|
cl.punchangle[i] = 0;
|
|
if (bits & (SU_VELOCITY1 << i))
|
|
cl.mvelocity[0][i] = ((signed char) MSG_ReadByte (net_message))
|
|
* 16;
|
|
else
|
|
cl.mvelocity[0][i] = 0;
|
|
}
|
|
|
|
//FIXME
|
|
//if (!VectorCompare (v_punchangles[0], cl.punchangle[0])) {
|
|
// VectorCopy (v_punchangles[0], v_punchangles[1]);
|
|
// VectorCopy (cl.punchangle, v_punchangles[0]);
|
|
//}
|
|
|
|
// [always sent] if (bits & SU_ITEMS)
|
|
i = MSG_ReadLong (net_message);
|
|
|
|
if (cl.stats[STAT_ITEMS] != i) { // set flash times
|
|
Sbar_Changed ();
|
|
for (j = 0; j < 32; j++)
|
|
if ((i & (1 << j)) && !(cl.stats[STAT_ITEMS] & (1 << j)))
|
|
cl.item_gettime[j] = cl.time;
|
|
cl.stats[STAT_ITEMS] = i;
|
|
}
|
|
|
|
cl.onground = (bits & SU_ONGROUND) != 0;
|
|
cl.inwater = (bits & SU_INWATER) != 0;
|
|
|
|
if (bits & SU_WEAPONFRAME)
|
|
cl.stats[STAT_WEAPONFRAME] = MSG_ReadByte (net_message);
|
|
else
|
|
cl.stats[STAT_WEAPONFRAME] = 0;
|
|
|
|
if (bits & SU_ARMOR)
|
|
i = MSG_ReadByte (net_message);
|
|
else
|
|
i = 0;
|
|
if (cl.stats[STAT_ARMOR] != i) {
|
|
cl.stats[STAT_ARMOR] = i;
|
|
Sbar_Changed ();
|
|
}
|
|
|
|
if (bits & SU_WEAPON)
|
|
i = MSG_ReadByte (net_message);
|
|
else
|
|
i = 0;
|
|
if (cl.stats[STAT_WEAPON] != i) {
|
|
cl.stats[STAT_WEAPON] = i;
|
|
Sbar_Changed ();
|
|
}
|
|
|
|
i = (short) MSG_ReadShort (net_message);
|
|
if (cl.stats[STAT_HEALTH] != i) {
|
|
cl.stats[STAT_HEALTH] = i;
|
|
Sbar_Changed ();
|
|
}
|
|
|
|
i = MSG_ReadByte (net_message);
|
|
if (cl.stats[STAT_AMMO] != i) {
|
|
cl.stats[STAT_AMMO] = i;
|
|
Sbar_Changed ();
|
|
}
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
j = MSG_ReadByte (net_message);
|
|
if (cl.stats[STAT_SHELLS + i] != j) {
|
|
cl.stats[STAT_SHELLS + i] = j;
|
|
Sbar_Changed ();
|
|
}
|
|
}
|
|
|
|
i = MSG_ReadByte (net_message);
|
|
|
|
if (standard_quake) {
|
|
if (cl.stats[STAT_ACTIVEWEAPON] != i) {
|
|
cl.stats[STAT_ACTIVEWEAPON] = i;
|
|
Sbar_Changed ();
|
|
}
|
|
} else {
|
|
// hipnotic/rogue weapon "bit field" (stupid idea)
|
|
if (cl.stats[STAT_ACTIVEWEAPON] != (1 << i)) {
|
|
cl.stats[STAT_ACTIVEWEAPON] = (1 << i);
|
|
Sbar_Changed ();
|
|
}
|
|
}
|
|
|
|
if (bits & SU_WEAPON2)
|
|
cl.stats[STAT_WEAPON] |= MSG_ReadByte (net_message) << 8;
|
|
if (bits & SU_ARMOR2)
|
|
cl.stats[STAT_ARMOR] |= MSG_ReadByte (net_message) << 8;
|
|
if (bits & SU_AMMO2)
|
|
cl.stats[STAT_AMMO] |= MSG_ReadByte (net_message) << 8;
|
|
if (bits & SU_SHELLS2)
|
|
cl.stats[STAT_SHELLS] |= MSG_ReadByte (net_message) << 8;
|
|
if (bits & SU_NAILS2)
|
|
cl.stats[STAT_NAILS] |= MSG_ReadByte (net_message) << 8;
|
|
if (bits & SU_ROCKETS2)
|
|
cl.stats[STAT_ROCKETS] |= MSG_ReadByte (net_message) << 8;
|
|
if (bits & SU_CELLS2)
|
|
cl.stats[STAT_CELLS] |= MSG_ReadByte (net_message) << 8;
|
|
if (bits & SU_WEAPONFRAME2)
|
|
cl.stats[STAT_WEAPONFRAME] |= MSG_ReadByte (net_message) << 8;
|
|
if (bits & SU_WEAPONALPHA) {
|
|
byte alpha = MSG_ReadByte (net_message);
|
|
cl.viewent.colormod[3] = ENTALPHA_DECODE (alpha);
|
|
} else {
|
|
cl.viewent.colormod[3] = 1.0;
|
|
}
|
|
}
|
|
|
|
static void
|
|
CL_ParseStatic (int version)
|
|
{
|
|
cl_entity_state_t state;
|
|
entity_t *ent;
|
|
|
|
ent = R_AllocEntity ();
|
|
CL_Init_Entity (ent);
|
|
|
|
CL_ParseBaseline (&state, version);
|
|
|
|
// copy it to the current state
|
|
//FIXME alpha & lerp
|
|
ent->model = cl.model_precache[state.baseline.modelindex];
|
|
ent->frame = state.baseline.frame;
|
|
ent->skin = 0;
|
|
ent->skinnum = state.baseline.skin;
|
|
if (state.baseline.colormod == 255) {
|
|
ent->colormod[0] = ent->colormod[1] = ent->colormod[2] = 1.0;
|
|
} else {
|
|
ent->colormod[0] = ((float) ((state.baseline.colormod >> 5) & 7)) *
|
|
(1.0 / 7.0);
|
|
ent->colormod[1] = ((float) ((state.baseline.colormod >> 2) & 7)) *
|
|
(1.0 / 7.0);
|
|
ent->colormod[2] = ((float) (state.baseline.colormod & 3)) *
|
|
(1.0 / 3.0);
|
|
}
|
|
ent->colormod[3] = ENTALPHA_DECODE (state.baseline.alpha);
|
|
ent->scale = state.baseline.scale / 16.0;
|
|
VectorCopy (state.baseline.origin, ent->origin);
|
|
CL_TransformEntity (ent, state.baseline.angles, true);
|
|
|
|
R_AddEfrags (ent);
|
|
}
|
|
|
|
static void
|
|
CL_ParseStaticSound (int version)
|
|
{
|
|
int sound_num, vol, atten;
|
|
vec3_t org;
|
|
|
|
MSG_ReadCoordV (net_message, org);
|
|
if (version == 2)
|
|
sound_num = MSG_ReadShort (net_message);
|
|
else
|
|
sound_num = MSG_ReadByte (net_message);
|
|
vol = MSG_ReadByte (net_message);
|
|
atten = MSG_ReadByte (net_message);
|
|
|
|
S_StaticSound (cl.sound_precache[sound_num], org, vol, atten);
|
|
}
|
|
|
|
static void
|
|
CL_SetStat (int stat, int value)
|
|
{
|
|
if (stat < 0 || stat >= MAX_CL_STATS)
|
|
Host_Error ("CL_SetStat: %i is invalid", stat);
|
|
cl.stats[stat] = value;
|
|
}
|
|
|
|
#define SHOWNET(x) \
|
|
if (cl_shownet->int_val == 2) \
|
|
Sys_Printf ("%3i:%s\n", net_message->readcount - 1, x);
|
|
|
|
int viewentity;
|
|
|
|
void
|
|
CL_ParseServerMessage (void)
|
|
{
|
|
int cmd = 0, i, j;
|
|
const char *str;
|
|
|
|
// if recording demos, copy the message out
|
|
if (cl_shownet->int_val == 1)
|
|
Sys_Printf ("%i ", net_message->message->cursize);
|
|
else if (cl_shownet->int_val == 2)
|
|
Sys_Printf ("------------------\n");
|
|
|
|
cl.onground = false; // unless the server says otherwise
|
|
|
|
// parse the message
|
|
MSG_BeginReading (net_message);
|
|
|
|
while (1) {
|
|
if (net_message->badread)
|
|
Host_Error ("CL_ParseServerMessage: Bad server message: %s\n",
|
|
svc_strings[cmd]);
|
|
|
|
cmd = MSG_ReadByte (net_message);
|
|
|
|
if (cmd == -1) {
|
|
net_message->readcount++; // so the EOM SHOWNET has the right
|
|
// value
|
|
SHOWNET ("END OF MESSAGE");
|
|
break; // end of message
|
|
}
|
|
// if the high bit of the command byte is set, it is a fast update
|
|
if (cmd & U_SIGNAL) {
|
|
SHOWNET ("fast update");
|
|
CL_ParseUpdate (cmd & ~U_SIGNAL);
|
|
continue;
|
|
}
|
|
|
|
SHOWNET (va ("%s(%d)", svc_strings[cmd], cmd));
|
|
|
|
// other commands
|
|
switch (cmd) {
|
|
default:
|
|
Host_Error ("CL_ParseServerMessage: Illegible server "
|
|
"message %d\n", cmd);
|
|
break;
|
|
|
|
case svc_nop:
|
|
break;
|
|
|
|
case svc_time:
|
|
cl.mtime[1] = cl.mtime[0];
|
|
cl.mtime[0] = MSG_ReadFloat (net_message);
|
|
break;
|
|
|
|
case svc_clientdata:
|
|
CL_ParseClientdata ();
|
|
break;
|
|
|
|
case svc_version:
|
|
i = MSG_ReadLong (net_message);
|
|
if (i != PROTOCOL_NETQUAKE && i!= PROTOCOL_FITZQUAKE)
|
|
Host_Error ("CL_ParseServerMessage: Server is protocol %i "
|
|
"instead of %i or %i\n", i, PROTOCOL_NETQUAKE,
|
|
PROTOCOL_FITZQUAKE);
|
|
cl.protocol = i;
|
|
break;
|
|
|
|
case svc_disconnect:
|
|
Host_EndGame ("Server disconnected\n");
|
|
|
|
case svc_print:
|
|
Sys_Printf ("%s", MSG_ReadString (net_message));
|
|
break;
|
|
|
|
case svc_centerprint:
|
|
str = MSG_ReadString (net_message);
|
|
if (strcmp (str, centerprint->str)) {
|
|
dstring_copystr (centerprint, str);
|
|
//FIXME logging
|
|
}
|
|
Sbar_CenterPrint (str);
|
|
break;
|
|
|
|
case svc_stufftext:
|
|
Cbuf_AddText (host_cbuf, MSG_ReadString (net_message));
|
|
break;
|
|
|
|
case svc_damage:
|
|
V_ParseDamage ();
|
|
break;
|
|
|
|
case svc_serverinfo:
|
|
CL_ParseServerInfo ();
|
|
vid.recalc_refdef = true; // leave intermission full screen
|
|
break;
|
|
|
|
case svc_setangle:
|
|
{
|
|
vec_t *dest = cl.viewangles;
|
|
|
|
MSG_ReadAngleV (net_message, dest);
|
|
break;
|
|
}
|
|
case svc_setview:
|
|
cl.viewentity = MSG_ReadShort (net_message);
|
|
viewentity = cl.viewentity; // FIXME: evil hack
|
|
break;
|
|
|
|
case svc_lightstyle:
|
|
i = MSG_ReadByte (net_message);
|
|
if (i >= MAX_LIGHTSTYLES)
|
|
Host_Error ("svc_lightstyle > MAX_LIGHTSTYLES");
|
|
strcpy (r_lightstyle[i].map, MSG_ReadString (net_message));
|
|
r_lightstyle[i].length = strlen (r_lightstyle[i].map);
|
|
// FIXME extra info
|
|
break;
|
|
|
|
case svc_sound:
|
|
CL_ParseStartSoundPacket ();
|
|
break;
|
|
|
|
case svc_stopsound:
|
|
i = MSG_ReadShort (net_message);
|
|
S_StopSound (i >> 3, i & 7);
|
|
break;
|
|
|
|
case svc_updatefrags:
|
|
Sbar_Changed ();
|
|
i = MSG_ReadByte (net_message);
|
|
if (i >= cl.maxclients)
|
|
Host_Error ("CL_ParseServerMessage: svc_updatefrags > "
|
|
"MAX_SCOREBOARD");
|
|
cl.scores[i].frags = (short) MSG_ReadShort (net_message);
|
|
break;
|
|
|
|
case svc_updatename:
|
|
Sbar_Changed ();
|
|
i = MSG_ReadByte (net_message);
|
|
if (i >= cl.maxclients)
|
|
Host_Error ("CL_ParseServerMessage: svc_updatename > "
|
|
"MAX_SCOREBOARD");
|
|
strcpy (cl.scores[i].name, MSG_ReadString (net_message));
|
|
break;
|
|
|
|
case svc_updatecolors:
|
|
Sbar_Changed ();
|
|
i = MSG_ReadByte (net_message);
|
|
if (i >= cl.maxclients) {
|
|
Host_Error ("CL_ParseServerMessage: svc_updatecolors > "
|
|
"MAX_SCOREBOARD");
|
|
} else {
|
|
entity_t *ent = &cl_entities[i+1];
|
|
byte col = MSG_ReadByte (net_message);
|
|
if (col != cl.scores[i].colors)
|
|
Skin_SetTranslation (i + 1, col >> 4, col & 0xf);
|
|
cl.scores[i].colors = col;
|
|
ent->skin = Skin_SetColormap (ent->skin, i + 1);
|
|
}
|
|
break;
|
|
|
|
case svc_particle:
|
|
CL_ParseParticleEffect ();
|
|
break;
|
|
|
|
case svc_spawnbaseline:
|
|
i = MSG_ReadShort (net_message);
|
|
// must use CL_EntityNum () to force cl.num_entities up
|
|
CL_ParseBaseline (CL_EntityNum (i), 1);
|
|
break;
|
|
case svc_spawnstatic:
|
|
CL_ParseStatic (1);
|
|
break;
|
|
case svc_spawnstaticsound:
|
|
CL_ParseStaticSound (1);
|
|
break;
|
|
case svc_temp_entity:
|
|
CL_ParseTEnt ();
|
|
break;
|
|
|
|
case svc_setpause:
|
|
r_paused = cl.paused = MSG_ReadByte (net_message);
|
|
if (cl.paused)
|
|
CDAudio_Pause ();
|
|
else
|
|
CDAudio_Resume ();
|
|
break;
|
|
|
|
case svc_signonnum:
|
|
i = MSG_ReadByte (net_message);
|
|
if (i <= cls.signon)
|
|
Host_Error ("Received signon %i when at %i", i,
|
|
cls.signon);
|
|
cls.signon = i;
|
|
CL_SignonReply ();
|
|
break;
|
|
|
|
case svc_killedmonster:
|
|
cl.stats[STAT_MONSTERS]++;
|
|
break;
|
|
|
|
case svc_foundsecret:
|
|
cl.stats[STAT_SECRETS]++;
|
|
break;
|
|
|
|
case svc_updatestat:
|
|
i = MSG_ReadByte (net_message);
|
|
j = MSG_ReadLong (net_message);
|
|
CL_SetStat (i, j);
|
|
break;
|
|
|
|
case svc_cdtrack:
|
|
cl.cdtrack = MSG_ReadByte (net_message);
|
|
cl.looptrack = MSG_ReadByte (net_message);
|
|
if ((cls.demoplayback || cls.demorecording)
|
|
&& (cls.forcetrack != -1))
|
|
CDAudio_Play ((byte) cls.forcetrack, true);
|
|
else
|
|
CDAudio_Play ((byte) cl.cdtrack, true);
|
|
break;
|
|
|
|
case svc_intermission:
|
|
cl.intermission = 1;
|
|
r_force_fullscreen = 1;
|
|
cl.completed_time = cl.time;
|
|
vid.recalc_refdef = true; // go to full screen
|
|
break;
|
|
|
|
case svc_finale:
|
|
cl.intermission = 2;
|
|
r_force_fullscreen = 1;
|
|
cl.completed_time = cl.time;
|
|
vid.recalc_refdef = true; // go to full screen
|
|
str = MSG_ReadString (net_message);
|
|
if (strcmp (str, centerprint->str)) {
|
|
dstring_copystr (centerprint, str);
|
|
//FIXME logging
|
|
}
|
|
Sbar_CenterPrint (str);
|
|
break;
|
|
|
|
case svc_cutscene:
|
|
cl.intermission = 3;
|
|
r_force_fullscreen = 1;
|
|
cl.completed_time = cl.time;
|
|
vid.recalc_refdef = true; // go to full screen
|
|
str = MSG_ReadString (net_message);
|
|
if (strcmp (str, centerprint->str)) {
|
|
dstring_copystr (centerprint, str);
|
|
//FIXME logging
|
|
}
|
|
Sbar_CenterPrint (str);
|
|
break;
|
|
|
|
case svc_sellscreen:
|
|
Cmd_ExecuteString ("help", src_command);
|
|
break;
|
|
|
|
// PROTOCOL_FITZQUAKE
|
|
case svc_skybox:
|
|
R_LoadSkys (MSG_ReadString(net_message));
|
|
break;
|
|
case svc_bf:
|
|
Cmd_ExecuteString ("bf", src_command);
|
|
break;
|
|
case svc_fog:
|
|
{
|
|
float density, red, green, blue, time;
|
|
density = MSG_ReadByte (net_message) / 255.0;
|
|
red = MSG_ReadByte (net_message) / 255.0;
|
|
green = MSG_ReadByte (net_message) / 255.0;
|
|
blue = MSG_ReadByte (net_message) / 255.0;
|
|
time = (short) MSG_ReadShort (net_message) / 100.0;
|
|
time = max (0.0, time);
|
|
Fog_Update (density, red, green, blue, time);
|
|
}
|
|
break;
|
|
case svc_spawnbaseline2:
|
|
i = MSG_ReadShort (net_message);
|
|
// must use CL_EntityNum() to force cl.num_entities up
|
|
CL_ParseBaseline (CL_EntityNum(i), 2);
|
|
break;
|
|
case svc_spawnstatic2:
|
|
CL_ParseStatic (2);
|
|
break;
|
|
case svc_spawnstaticsound2:
|
|
CL_ParseStaticSound (2);
|
|
break;
|
|
}
|
|
}
|
|
}
|