mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-11 15:51:36 +00:00
9fbff2f4d5
o All instances of LIBADD/LDADD have a corresponding DEPENDENCIES specificatiion. o libraries now use a lib_ldflags macro to keep things consistent o duplication of source/lib names has been minimized (particularly in the libraries; more work needs to be done for the executables) o automake spec blocks have been organized (again, more work needs to be done for the executables)
17 lines
545 B
Makefile
17 lines
545 B
Makefile
AUTOMAKE_OPTIONS= foreign
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AM_CFLAGS= @PREFER_PIC@
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INCLUDES= -I$(top_srcdir)/include
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lib_ldflags=-version-info $(QUAKE_LIBRARY_VERSION_INFO) \
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-rpath $(libdir) -no-undefined
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gc_deps=$(top_builddir)/libs/util/libQFutil.la
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lib_LTLIBRARIES= libQFgamecode.la
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libQFgamecode_la_LDFLAGS= $(lib_ldflags)
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libQFgamecode_la_LIBADD= $(gc_deps)
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libQFgamecode_la_DEPENDENCIES= $(gc_deps)
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libQFgamecode_la_SOURCES= \
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pr_builtins.c pr_edict.c pr_debug.c pr_exec.c pr_load.c pr_parse.c \
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pr_opcode.c pr_resolve.c pr_resource.c pr_strings.c pr_zone.c
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