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It turns out that the box trace CAN get out of the solid from that location (though a similar point trace can not). This is because of my decision to allow non-points to touch a plane from either side without crossing the plane, whereas a point touching a plane is always considered to be on the front side of the plane as there is no further information to disambiguate on which side of the plane the point is. |
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.. | ||
alias | ||
brush | ||
sprite | ||
test | ||
clip_hull.c | ||
gl_model_fullbright.c | ||
Makefile.am | ||
model.c | ||
null_model.c | ||
portal.c | ||
trace.c | ||
winding.c |