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6e0907a6b1
Rather than checking the raw edict count in the entities file against the progs' max_edicts, check the allocated entity's number. This allows loading of sophisticated maps (eg, digs04) that prune many of their entities. |
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.. | ||
Makefile.am | ||
pr_builtins.c | ||
pr_debug.c | ||
pr_edict.c | ||
pr_exec.c | ||
pr_load.c | ||
pr_opcode.c | ||
pr_parse.c | ||
pr_resolve.c | ||
pr_resource.c | ||
pr_strings.c | ||
pr_zone.c |