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https://git.code.sf.net/p/quake/quakeforge
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While every possible subsystem needs an initialization call, all that does is add the actual initialization task to the render graph system. This allows the render graph to be fully configurable, initializing only those subsystems that the graph needs. Scripted initialization is still separated from startup as render graph creation needs various resources (eg, attachments) defined before creating render and compute passes, but all those need to be created before the subsystems can actually start up.
313 lines
8.1 KiB
C
313 lines
8.1 KiB
C
/*
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vid_common_vulkan.c
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Common Vulkan video driver functions
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Copyright (C) 2021 Bill Currie <bill@taniwha.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#ifdef HAVE_MATH_H
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# include <math.h>
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#endif
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#include "QF/cvar.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "QF/Vulkan/qf_matrices.h"
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#include "QF/Vulkan/barrier.h"
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#include "QF/Vulkan/buffer.h"
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#include "QF/Vulkan/debug.h"
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#include "QF/Vulkan/device.h"
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#include "QF/Vulkan/dsmanager.h"
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#include "QF/Vulkan/instance.h"
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#include "QF/Vulkan/projection.h"
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#include "QF/Vulkan/render.h"
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#include "QF/Vulkan/resource.h"
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#include "QF/Vulkan/staging.h"
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#include "r_internal.h"
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#include "vid_vulkan.h"
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static void
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setup_view (vulkan_ctx_t *ctx)
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{
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//FIXME this should check for cube map rather than fisheye
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if (scr_fisheye) {
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__auto_type mctx = ctx->matrix_context;
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QFV_PerspectiveTan (mctx->matrices.Projection3d, 1, 1, r_nearclip);
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mat4f_t views[6];
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for (int i = 0; i < 6; i++) {
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mat4f_t rotinv;
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mat4ftranspose (rotinv, qfv_box_rotations[i]);
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mmulf (views[i], rotinv, r_refdef.camera_inverse);
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mmulf (views[i], qfv_z_up, views[i]);
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}
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Vulkan_SetViewMatrices (ctx, views, 6);
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} else {
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mat4f_t view;
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mmulf (view, qfv_z_up, r_refdef.camera_inverse);
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Vulkan_SetViewMatrices (ctx, &view, 1);
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}
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}
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static void
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setup_sky (vulkan_ctx_t *ctx)
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{
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__auto_type mctx = ctx->matrix_context;
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vec4f_t q;
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mat4f_t m;
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float blend;
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mat4f_t mat;
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while (vr_data.realtime - mctx->sky_time > 1) {
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mctx->sky_rotation[0] = mctx->sky_rotation[1];
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mctx->sky_rotation[1] = qmulf (mctx->sky_velocity,
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mctx->sky_rotation[0]);
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mctx->sky_time += 1;
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}
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blend = bound (0, (vr_data.realtime - mctx->sky_time), 1);
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q = Blend (mctx->sky_rotation[0], mctx->sky_rotation[1], blend);
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q = normalf (qmulf (mctx->sky_fix, q));
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mat4fidentity (mat);
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VectorNegate (r_refdef.frame.position, mat[3]);
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mat4fquat (m, q);
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mmulf (mat, m, mat);
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Vulkan_SetSkyMatrix (ctx, mat);
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}
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void
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Vulkan_SetViewMatrices (vulkan_ctx_t *ctx, mat4f_t views[], int count)
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{
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__auto_type mctx = ctx->matrix_context;
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memcpy (mctx->matrices.View, views, count * sizeof (mat4f_t));
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mctx->dirty = mctx->frames.size;
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}
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void
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Vulkan_SetSkyMatrix (vulkan_ctx_t *ctx, mat4f_t sky)
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{
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__auto_type mctx = ctx->matrix_context;
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if (memcmp (mctx->matrices.Sky, sky, sizeof (mat4f_t))) {
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memcpy (mctx->matrices.Sky, sky, sizeof (mat4f_t));
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mctx->dirty = mctx->frames.size;
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}
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}
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static void
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update_matrices (const exprval_t **params, exprval_t *result, exprctx_t *ectx)
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{
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qfZoneNamed (zone, true);
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auto taskctx = (qfv_taskctx_t *) ectx;
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auto ctx = taskctx->ctx;
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auto device = ctx->device;
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auto dfunc = device->funcs;
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auto mctx = ctx->matrix_context;
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auto mframe = &mctx->frames.a[ctx->curFrame];
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setup_view (ctx);
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setup_sky (ctx);
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if (mctx->dirty <= 0) {
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mctx->dirty = 0;
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return;
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}
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mctx->dirty--;
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qfv_packet_t *packet = QFV_PacketAcquire (mctx->stage);
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qfv_matrix_buffer_t *m = QFV_PacketExtend (packet, sizeof (*m));
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*m = mctx->matrices;
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qfv_bufferbarrier_t bb = bufferBarriers[qfv_BB_Unknown_to_TransferWrite]; bb.barrier.buffer = mframe->buffer;
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bb.barrier.size = packet->length;
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dfunc->vkCmdPipelineBarrier (packet->cmd, bb.srcStages, bb.dstStages,
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0, 0, 0, 1, &bb.barrier, 0, 0);
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VkBufferCopy copy_region = { packet->offset, 0, packet->length };
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dfunc->vkCmdCopyBuffer (packet->cmd, mctx->stage->buffer,
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mframe->buffer, 1, ©_region);
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bb = bufferBarriers[qfv_LT_TransferDst_to_ShaderReadOnly];
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bb.barrier.buffer = mframe->buffer;
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bb.barrier.size = packet->length;
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dfunc->vkCmdPipelineBarrier (packet->cmd, bb.srcStages, bb.dstStages,
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0, 0, 0, 1, &bb.barrier, 0, 0);
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QFV_PacketSubmit (packet);
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}
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static void
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matrices_shutdown (exprctx_t *ectx)
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{
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qfZoneScoped (true);
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auto taskctx = (qfv_taskctx_t *) ectx;
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auto ctx = taskctx->ctx;
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qfvPushDebug (ctx, "matrix shutdown");
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auto device = ctx->device;
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auto mctx = ctx->matrix_context;
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QFV_DestroyStagingBuffer (mctx->stage);
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QFV_DestroyResource (device, mctx->resource);
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free (mctx->resource);
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free (mctx->frames.a);
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free (mctx);
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qfvPopDebug (ctx);
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}
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static void
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matrices_startup (exprctx_t *ectx)
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{
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qfZoneScoped (true);
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auto taskctx = (qfv_taskctx_t *) ectx;
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auto ctx = taskctx->ctx;
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qfvPushDebug (ctx, "matrix shutdown");
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auto device = ctx->device;
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auto dfunc = device->funcs;
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auto mctx = ctx->matrix_context;
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auto rctx = ctx->render_context;
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size_t frames = rctx->frames.size;
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DARRAY_INIT (&mctx->frames, frames);
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DARRAY_RESIZE (&mctx->frames, frames);
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mctx->frames.grow = 0;
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mctx->resource = malloc (sizeof (qfv_resource_t)
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+ sizeof (qfv_resobj_t[frames])); // buffers
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auto buffers = (qfv_resobj_t *) &mctx->resource[1];
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*mctx->resource = (qfv_resource_t) {
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.name = "matrix",
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.va_ctx = ctx->va_ctx,
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.memory_properties = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
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.num_objects = frames,
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.objects = buffers,
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};
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for (size_t i = 0; i < frames; i++) {
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buffers[i] = (qfv_resobj_t) {
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.name = va (ctx->va_ctx, "%zd", i),
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.type = qfv_res_buffer,
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.buffer = {
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.size = sizeof (qfv_matrix_buffer_t),
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.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT
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| VK_BUFFER_USAGE_TRANSFER_DST_BIT,
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},
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};
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}
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QFV_CreateResource (device, mctx->resource);
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auto dsmanager = QFV_Render_DSManager (ctx, "matrix_set");
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for (size_t i = 0; i < frames; i++) {
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auto mframe = &mctx->frames.a[i];
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mframe->buffer = buffers[i].buffer.buffer;
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mframe->descriptors = QFV_DSManager_AllocSet (dsmanager);
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VkDescriptorBufferInfo bufferInfo = {
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mframe->buffer, 0, VK_WHOLE_SIZE
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};
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VkWriteDescriptorSet write[] = {
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{ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0,
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mframe->descriptors, 0, 0, 1,
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VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
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0, &bufferInfo, 0 },
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};
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dfunc->vkUpdateDescriptorSets (device->dev, 1, write, 0, 0);
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}
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mctx->sky_fix = (vec4f_t) { 0, 0, 1, 1 } * sqrtf (0.5);
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mctx->sky_rotation[0] = (vec4f_t) { 0, 0, 0, 1};
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mctx->sky_rotation[1] = mctx->sky_rotation[0];
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mctx->sky_velocity = (vec4f_t) { };
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mctx->sky_velocity = qexpf (mctx->sky_velocity);
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mctx->sky_time = vr_data.realtime;
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mat4fidentity (mctx->matrices.Projection3d);
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for (int i = 0; i < 6; i++) {
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mat4fidentity (mctx->matrices.View[i]);
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}
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mat4fidentity (mctx->matrices.Sky);
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mat4fidentity (mctx->matrices.Projection2d);
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mctx->dirty = mctx->frames.size;
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mctx->stage = QFV_CreateStagingBuffer (device, "matrix",
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frames * sizeof (qfv_matrix_buffer_t),
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ctx->cmdpool);
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qfvPopDebug (ctx);
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}
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static void
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matrices_init (const exprval_t **params, exprval_t *result, exprctx_t *ectx)
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{
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qfZoneScoped (true);
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auto taskctx = (qfv_taskctx_t *) ectx;
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auto ctx = taskctx->ctx;
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QFV_Render_AddShutdown (ctx, matrices_shutdown);
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QFV_Render_AddStartup (ctx, matrices_startup);
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matrixctx_t *mctx = calloc (1, sizeof (matrixctx_t));
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ctx->matrix_context = mctx;
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}
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static exprfunc_t update_matrices_func[] = {
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{ .func = update_matrices },
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{}
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};
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static exprfunc_t matrices_init_func[] = {
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{ .func = matrices_init },
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{}
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};
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static exprsym_t matrix_task_syms[] = {
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{ "update_matrices", &cexpr_function, update_matrices_func },
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{ "matrices_init", &cexpr_function, matrices_init_func },
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{}
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};
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void
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Vulkan_Matrix_Init (vulkan_ctx_t *ctx)
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{
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qfZoneScoped (true);
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QFV_Render_AddTasks (ctx, matrix_task_syms);
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}
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VkDescriptorSet
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Vulkan_Matrix_Descriptors (vulkan_ctx_t *ctx, int frame)
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{
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auto mctx = ctx->matrix_context;
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return mctx->frames.a[frame].descriptors;
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}
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