quakeforge/qw
Bill Currie 995a8d3e4e Don't use assembly code for SV_HullPointContents.
This is the only assembly code dependent on the size of dclipnode_t.
Removing it paves the way for fixing clipnodes in large maps.
2010-11-29 08:51:29 +09:00
..
include Protocol 666/large map support from FitzQuake. 2010-11-26 16:20:05 +09:00
source Don't use assembly code for SV_HullPointContents. 2010-11-29 08:51:29 +09:00
Makefile.am move the make dist stuff to the top level Makefile.am and get make dist to 2001-04-18 07:18:54 +00:00