quakeforge/libs/video/renderer
Bill Currie 99381b8b8c Rework the alias vertex shader and rendering code for lerping.
Lerping isn't actually done yet (need to get both poses and blend), but
this still renders correctly with blend forced to 0.0.
2012-01-04 14:35:34 +09:00
..
gl Make r_novis 0 take effect immediately. 2012-01-03 23:17:49 +09:00
glsl Rework the alias vertex shader and rendering code for lerping. 2012-01-04 14:35:34 +09:00
sw Make r_novis 0 take effect immediately. 2012-01-03 23:17:49 +09:00
sw32 Make r_novis 0 take effect immediately. 2012-01-03 23:17:49 +09:00
Makefile.am Merge R_MarkLeaves from gl, sw, and sw32. 2012-01-03 21:09:13 +09:00
crosshair.c Make the cross-hair data sharable between renderers. 2011-12-26 21:43:15 +09:00
r_alias.c Merge sw and sw32 alias frame selection. 2012-01-02 17:47:22 +09:00
r_bsp.c Make r_novis 0 take effect immediately. 2012-01-03 23:17:49 +09:00
r_cvar.c Add support for vertex colors. 2011-12-28 09:04:26 +09:00
r_efrag.c Make R_SplitEntityOnNode easier to read. 2012-01-03 23:19:21 +09:00
r_ent.c Get entity allocation and freeing working correctly. 2010-12-04 23:37:58 +09:00
r_graph.c Clean up all the "set but not used" warnings. 2011-06-19 10:48:02 +09:00
r_light.c Rename mplane_t to plane_t and clean up the mess. 2011-11-28 20:54:34 +09:00
r_main.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
r_part.c console.h include cleanup 2007-11-06 12:40:38 +00:00
r_progs.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
r_screen.c fix the placement of the "paused" icon 2010-01-13 06:35:33 +00:00