quakeforge/libs
Bill Currie 98cbacfe9d [renderer] Remove redundant calls to visit_leaf
I doubt the calls were ever actually made in a normal map due to the
node actually being a node when breaking out of the loop, but when I
experimented with an empty world model (no nodes, one infinite empty
leaf) I found that visit_leaf was getting called twice instead of once.
2022-04-26 07:14:03 +09:00
..
audio [cvar] Clean up most misinterpreted cvar types 2022-04-24 20:04:06 +09:00
client [view] Add a cexpr enum for grav_t 2022-04-24 21:09:58 +09:00
console [console] Fix missed changes to console line exec control 2022-04-24 20:46:06 +09:00
gamecode [cvar] Clean up most misinterpreted cvar types 2022-04-24 20:04:06 +09:00
gib [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
image [image] Make WritePNG take settings from tex_t 2022-04-01 01:01:53 +09:00
input [input] Fix up some mistranslated cvars 2022-04-24 19:15:22 +09:00
models Merge branch 'master' into wip-rua_scene 2022-04-25 08:13:35 +09:00
net Merge branch 'master' into wip-rua_scene 2022-04-25 08:13:35 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
scene [util] Force 32-bit windows malloc to be 16-byte aligned 2022-03-09 20:00:51 +09:00
ui [view] Add a cexpr enum for grav_t 2022-04-24 21:09:58 +09:00
util [cvar] Remove the cvar lists 2022-04-25 00:26:45 +09:00
video [renderer] Remove redundant calls to visit_leaf 2022-04-26 07:14:03 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00