quakeforge/libs
2010-08-06 00:41:42 +00:00
..
audio Prefill the sfx stream buffer to ensure the decoders have allocated any memory they might need. Problem found using jack_interposer (http://repo.or.cz/w/jack_interposer.git). 2010-08-06 00:41:42 +00:00
console win32 fixes and vc2008 build files from phrosty 2010-03-12 10:51:07 +00:00
gamecode fix a couple of gcc 4.5 issues that Despair pointed out (I don't have it yet) 2010-05-27 12:21:50 +00:00
gib audit the usage of "only" 2010-01-13 06:42:26 +00:00
image the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
models more build fixes from Despair (parallel make, this time) 2010-05-28 13:37:51 +00:00
net win32 fixes and vc2008 build files from phrosty 2010-03-12 10:51:07 +00:00
object the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
qw nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
ruamoko Really nail down the args param in rua_obj_msg_sendv(). 2010-01-13 06:36:16 +00:00
util audit the usage of "only" 2010-01-13 06:42:26 +00:00
video oops 2010-08-05 02:38:47 +00:00
.gitignore looks like utils is more or less complete for now, except for some fixes in 2001-02-23 23:16:13 +00:00
Makefile.am opps, that was part of raorn's linker patches 2007-05-31 06:31:22 +00:00