..
win32
move the win32 includes to the top level using qw's stuff
2001-02-22 04:10:24 +00:00
.gitignore
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adivtab.h
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anorm_dots.h
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anorms.h
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asm_draw.h
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asm_ia32.h
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block8.h
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block16.h
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bspfile.h
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cdaudio.h
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chase.h
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2001-02-19 21:15:25 +00:00
client.h
start merging stuff into libs/util and fix the concequences in nq. nq doesn't
2001-02-21 19:35:06 +00:00
conproc.h
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context_x11.h
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d_iface.h
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d_ifacea.h
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d_local.h
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dga_check.h
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dosisms.h
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draw.h
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2001-02-19 21:15:25 +00:00
game.h
start merging stuff into libs/util and fix the concequences in nq. nq doesn't
2001-02-21 19:35:06 +00:00
gib.h
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gib_error.h
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gib_instructions.h
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gib_interpret.h
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gib_modules.h
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gib_parse.h
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gib_stack.h
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gib_vars.h
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gl_warp_sin.h
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glquake.h
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glquake2.h
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host.h
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info.h
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input.h
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joystick.h
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link.h
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Makefile.am
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mathlib.h
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menu.h
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model.h
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modelgen.h
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mpdosock.h
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msg.h
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net.h
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net_bw.h
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net_dgrm.h
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net_ipx.h
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net_loop.h
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net_mp.h
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net_ser.h
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net_udp.h
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net_vcr.h
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net_wins.h
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net_wipx.h
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pr_comp.h
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progdefs.h
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progdefs.q1
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progdefs.q2
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progs.h
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protocol.h
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quakeasm.h
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r_local.h
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r_shared.h
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render.h
Fiend is getting full, but I force fed it some more typos anyways.
2001-02-23 05:44:57 +00:00
resource.h
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sbar.h
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screen.h
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server.h
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sound.h
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spritegn.h
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va.h
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vgamodes.h
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vid.h
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vid_dos.h
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view.h
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vregset.h
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wad.h
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winquake.h
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world.h
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