quakeforge/nq
Bill Currie 2df64384c1 [gamecode] Clean up string_t and pointer_t
They are both gone, and pr_pointer_t is now pr_ptr_t (pointer may be a
little clearer than ptr, but ptr is consistent with things like intptr,
and keeps the type name short).
2022-01-18 12:11:14 +09:00
..
include [gamecode] Clean up string_t and pointer_t 2022-01-18 12:11:14 +09:00
source [gamecode] Use unsigned for entity values 2022-01-16 22:15:18 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00