quakeforge/libs
Bill Currie 9758302023 Fix sw and sw32's R_RecursiveWorldNode node stack.
I guess I had forgotten to make the node stack dynamically allocated for
these renderers. Now ITS works in all four renderers.
2013-01-07 19:51:36 +09:00
..
audio Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
client Make nq and qw use the new entity state struct. 2012-07-05 09:39:16 +09:00
console Make hash tables more const correct. 2012-10-27 11:44:31 +09:00
gamecode Fix some signed/unsigned comparison warnings. 2013-01-05 17:52:48 +09:00
gib Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
image Use pkg-config for zlib. 2012-08-18 21:41:33 +09:00
models Fixup extended bsp when loading the file. 2012-12-30 13:29:24 +09:00
net Fix a couple of warnings found by the mxe gcc. 2012-12-14 17:07:53 +09:00
qw Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
ruamoko Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
util Implement MH's version of Sys_DoubleTime for windows. 2013-01-05 17:52:54 +09:00
video Fix sw and sw32's R_RecursiveWorldNode node stack. 2013-01-07 19:51:36 +09:00
Makefile.am Avoid building unneeded libs. 2012-08-20 14:12:20 +09:00