quakeforge/nq/include
Bill Currie 6d62e91ce7 [gamecode] Clean up progs data access
pr_type_t now contains only the one "value" field, and all the access
macros now use their PACKED variant for base access, making access to
larger types more consistent with the smaller types.
2022-04-29 16:59:15 +09:00
..
cl_skin.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
client.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
game.h [cvar] Clean up most misinterpreted cvar types 2022-04-24 20:04:06 +09:00
host.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
Makemodule.am Fix some distcheck issues 2022-03-01 10:12:50 +09:00
protocol.h Move entity_state_t into client/entities.h 2012-07-05 09:39:16 +09:00
server.h [cvar] Clean up most misinterpreted cvar types 2022-04-24 20:04:06 +09:00
sv_pr_cmds.h [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
sv_progs.h [gamecode] Clean up progs data access 2022-04-29 16:59:15 +09:00