quakeforge/libs
Bill Currie 973ae0ad54 [gamecode] Add PR_Shutdown for tearing down a VM
This is meant for a "permanent" tear-down before freeing the memory
holding the VM state or at program shutdown. As a consequence, builtin
sub-systems registering resources are now required to pass a "destroy"
function pointer that will be called just before the memory holding
those resources is freed by the VM resource manager (ie, the manager
owns the resource memory block, but each subsystem is responsible for
cleaning up any resources held within that block).

This even enhances thread-safety in rua_obj (there are some problems
with cmd, cvar, and gib).
2022-05-12 19:58:18 +09:00
..
audio [cvar] Clean up most misinterpreted cvar types 2022-04-24 20:04:06 +09:00
client [hash] Rename the publicly visible hashlink_t to hashctx_t 2022-05-12 18:02:01 +09:00
console [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
gamecode [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
gib [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
image [image] Set texture type for no-load tga images 2022-05-04 13:50:55 +09:00
input [hash] Rename the publicly visible hashlink_t to hashctx_t 2022-05-12 18:02:01 +09:00
models [vulkan] Plug some leaking sprite descriptors 2022-05-11 01:52:22 +09:00
net Merge branch 'master' into wip-rua_scene 2022-04-25 08:13:35 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
scene [scene] Implement Hierarchy_Copy 2022-05-08 11:14:00 +09:00
ui [build] Fix some make distcheck issues 2022-05-06 15:50:13 +09:00
util [hash] Clean up some duplicate code 2022-05-12 18:52:36 +09:00
video [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00