quakeforge/include/QF/ui/passage.h
Bill Currie 35eec0b2e5 [ecs] Implement hierarchies as components
The main goal of this change was to make it easier to tell when a
hierarchy has been deleted, but as a side benefit, it got rid of the use
of PR_RESMAP. Also, it's easy to track the number of hierarchies.

Unfortunately, it showed how brittle the component side of the ECS is
(scene and canvas registries assumed their components were the first (no
long the case), thus the sweeping changes).

Centerprint doesn't work (but it hasn't for a while).
2024-01-02 16:38:01 +09:00

76 lines
1.8 KiB
C

/*
passage.h
Text passage formatting.
Copyright (C) 2022 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifndef __QF_ui_passage_h
#define __QF_ui_passage_h
#include <stdint.h>
#include "QF/ecs.h"
/** \defgroup passage Text passages
\ingroup utils
*/
///@{
enum {
passage_href,
passage_comp_count
};
extern const component_t passage_components[passage_comp_count];
enum {
passage_type_text_obj,
passage_type_count
};
typedef struct psg_text_s {
/// beginning of text for this segment relative to passage_t.text
uint32_t text;
/// length of text segment in bytes rather than chars as text may be utf-8
uint32_t size;
} psg_text_t;
typedef struct passage_s {
const char *text; ///< Not owned by passage
struct ecs_registry_s *reg; ///< Owning ECS registry
uint32_t comp_base; ///< Passage base component
uint32_t hierarchy; ///< hierarchy of text objects
} passage_t;
void Passage_ParseText (passage_t *passage, const char *text);
passage_t *Passage_New (ecs_system_t passage_sys);
void Passage_Delete (passage_t *passage);
int Passage_IsSpace (const char *text) __attribute__((pure));
///@}
#endif//__QF_ui_passage_h