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https://git.code.sf.net/p/quake/quakeforge
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966ef949c5
I had debated putting the blending in the compose subpass or a separate pass but went with the separate pass originally, but it turns out that removing the separate pass gains 1-3% (5-15/545 fps in a timedemo of demo1). |
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renderer | ||
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Makemodule.am |