..
client
[renderer] Support multiple entity queues
2022-03-05 02:05:39 +09:00
evdev
[input] Use a single select call for all drivers
2021-09-26 15:11:07 +09:00
QF
[renderer] Clean up r_bsp a little
2022-03-17 13:09:20 +09:00
qw
[util] Make sizebuf and msg sizes unisgned
2021-04-04 15:53:53 +09:00
win32
Get QF cross-compiling using MXE/mingw32
2021-03-27 20:09:37 +09:00
adivtab.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
alsa_funcs_list.h
[audio] Clean up alsa init and add error checking
2021-06-25 09:50:31 +09:00
anorm_dots.h
Massive whitespace cleanup.
2012-05-22 08:23:22 +09:00
anorms.h
Massive whitespace cleanup.
2012-05-22 08:23:22 +09:00
asm_draw.h
[sw] Fix some 32-bit assembly issues
2021-04-02 22:17:32 +09:00
asm_i386.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
block8.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
block16.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
bsearch.h
[util] Add fuzzy and reentrant bsearch
2021-06-01 18:53:53 +09:00
buildnum.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
compat.h
[util] Add fuzzy and reentrant bsearch
2021-06-01 18:53:53 +09:00
context_sdl.h
Separate render and presentation initialization
2019-07-09 01:00:47 +09:00
context_win.h
[vid] Make windows vid init conform to QF's method
2021-03-31 15:50:10 +09:00
context_x11.h
[renderer] Abandon sw32 altogether
2022-03-09 21:36:15 +09:00
d_iface.h
[renderer] Clean up use of vup/vright/vpn
2022-03-14 09:45:27 +09:00
d_ifacea.h
[renderer] Move particles over to simd
2021-12-24 06:45:13 +09:00
d_local.h
[sw] Clean up R_SetSkyFrame a little
2022-03-17 13:37:21 +09:00
dga_check.h
[video] Mark dga funcs as const when dga not available
2021-08-11 12:09:07 +09:00
exp.h
Do a pure/const/noreturn/format attribute pass.
2018-10-09 12:42:21 +09:00
fbset.h
big protototype cleanup. Now, except for a few cases, all non-static
2002-11-05 19:12:51 +00:00
garbage.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
getopt.h
make gcc more anal about prototypes, string constants and function
2003-01-06 18:28:13 +00:00
gib_buffer.h
[build] Autoconfiscate printf format attribute
2021-03-27 19:52:59 +09:00
gib_builtin.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
gib_classes.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
gib_execute.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
gib_function.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
gib_handle.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
gib_object.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
gib_parse.h
Do a pure/const/noreturn/format attribute pass.
2018-10-09 12:42:21 +09:00
gib_process.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
gib_regex.h
Do a pure/const/noreturn/format attribute pass.
2018-10-09 12:42:21 +09:00
gib_semantics.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
gib_thread.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
gib_tree.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
gib_vars.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
gl_warp_sin.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
in_win.h
Fix win32 (mingw) builds.
2012-02-07 20:18:23 +09:00
in_x11.h
[x11] Split up in_x11_init into three stages
2021-11-21 21:22:11 +09:00
logos.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
Makemodule.am
[screen] Move some flags into screen.h
2022-03-09 09:31:22 +09:00
mod_internal.h
[gl] Use glGenTextures to allocate texture numbers
2022-03-15 13:29:05 +09:00
net_dgrm.h
Update for doxygen 1.8.16
2020-02-11 15:22:42 +09:00
net_loop.h
Update for doxygen 1.8.16
2020-02-11 15:22:42 +09:00
net_udp.h
Update for doxygen 1.8.16
2020-02-11 15:22:42 +09:00
net_vcr.h
Update for doxygen 1.8.16
2020-02-11 15:22:42 +09:00
net_wins.h
Get QF cross-compiling using MXE/mingw32
2021-03-27 20:09:37 +09:00
netchan.h
[qw] Fix incorrect "server to client" log messages
2022-02-06 21:20:00 +09:00
netmain.h
[gamecode] Use unsigned for entity values
2022-01-16 22:15:18 +09:00
noisetextures.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
old_keys.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
ops.h
Do a pure/const/noreturn/format attribute pass.
2018-10-09 12:42:21 +09:00
pstdint.h
Prefer int over long for (u)int32_t.
2010-12-23 09:47:05 +09:00
qfalloca.h
Handle alloca "correctly".
2013-01-22 21:02:50 +09:00
qfselect.h
[util] Wrap fd_set
2021-09-28 10:53:51 +09:00
qstring.h
[util] Add strndup and reentrant quicksort
2021-03-27 20:03:39 +09:00
quakeasm.h
[renderer] Clean up use of vup/vright/vpn
2022-03-14 09:45:27 +09:00
quicksort.h
[util] Add fuzzy and reentrant bsearch
2021-06-01 18:53:53 +09:00
r_cvar.h
[renderer] Move r_ambient and r_drawflat to client code
2022-03-09 22:51:21 +09:00
r_dynamic.h
[particles] Merge particle spawning into client
2021-12-24 06:45:13 +09:00
r_internal.h
[renderer] Clean up use of vup/vright/vpn
2022-03-14 09:45:27 +09:00
r_local.h
[sw] Make alight_t lightvec an actual vector
2022-03-17 15:38:22 +09:00
r_scrap.h
[renderer] Move core of scrap into shared code
2021-01-13 02:47:07 +09:00
r_shared.h
[gl] Use glGenTextures to allocate texture numbers
2022-03-15 13:29:05 +09:00
regex.h
Massive whitespace cleanup.
2012-05-22 08:23:22 +09:00
rua_internal.h
[ruamoko] Add wrappers for the existing scene functions
2022-02-14 16:43:10 +09:00
sbar.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
scn_internal.h
[scene] Track hierarchies instead of root transforms
2022-03-04 06:43:30 +09:00
skin_stencil.h
Massive whitespace cleanup.
2012-05-22 08:23:22 +09:00
snd_internal.h
[renderer] Pass in a camera transform
2022-02-28 16:59:38 +09:00
sv_console.h
The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job.
2007-04-09 00:10:10 +00:00
varrays.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
vgamodes.h
Massive whitespace cleanup.
2012-05-22 08:23:22 +09:00
vid_gl.h
[gl] Move error check support into a better place
2022-03-15 12:33:25 +09:00
vid_internal.h
[renderer] Abandon sw32 altogether
2022-03-09 21:36:15 +09:00
vid_sw.h
[renderer] Abandon sw32 altogether
2022-03-09 21:36:15 +09:00
vid_vulkan.h
[vulkan] Abandon bindless rendering
2021-12-24 06:45:13 +09:00
vregset.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
winquake.h
[vid] Clean up windows video code a bit
2021-03-31 15:10:35 +09:00
world.h
Do a pure/const/noreturn/format attribute pass.
2018-10-09 12:42:21 +09:00