quakeforge/include
Bill Currie 833fb2f4f8 [sw] Make alight_t lightvec an actual vector
The change to using separate per-model-type entity queues resulted in
the lighting vector used for alias and iqm models being in an ephemeral
location (in the shared setup_lighting function's stack frame). This
resulted in the model rendering code getting a garbage vector due to it
being overwritten by another stack frame. What I don't get is why the
garbage varied from run to run for the same demo (demo2, the first scrag
behind the start door showed the bad lighting nicely), which made
tracking down the offending commit (and thus the code) rather
troublesome, though once I found it, it was a bit of a face-palm moment.
2022-03-17 15:38:22 +09:00
..
client [renderer] Support multiple entity queues 2022-03-05 02:05:39 +09:00
evdev [input] Use a single select call for all drivers 2021-09-26 15:11:07 +09:00
QF [renderer] Clean up r_bsp a little 2022-03-17 13:09:20 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
win32 Get QF cross-compiling using MXE/mingw32 2021-03-27 20:09:37 +09:00
adivtab.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
alsa_funcs_list.h [audio] Clean up alsa init and add error checking 2021-06-25 09:50:31 +09:00
anorm_dots.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
anorms.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
asm_draw.h [sw] Fix some 32-bit assembly issues 2021-04-02 22:17:32 +09:00
asm_i386.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
block8.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
block16.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
bsearch.h [util] Add fuzzy and reentrant bsearch 2021-06-01 18:53:53 +09:00
buildnum.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
compat.h [util] Add fuzzy and reentrant bsearch 2021-06-01 18:53:53 +09:00
context_sdl.h Separate render and presentation initialization 2019-07-09 01:00:47 +09:00
context_win.h [vid] Make windows vid init conform to QF's method 2021-03-31 15:50:10 +09:00
context_x11.h [renderer] Abandon sw32 altogether 2022-03-09 21:36:15 +09:00
d_iface.h [renderer] Clean up use of vup/vright/vpn 2022-03-14 09:45:27 +09:00
d_ifacea.h [renderer] Move particles over to simd 2021-12-24 06:45:13 +09:00
d_local.h [sw] Clean up R_SetSkyFrame a little 2022-03-17 13:37:21 +09:00
dga_check.h [video] Mark dga funcs as const when dga not available 2021-08-11 12:09:07 +09:00
exp.h Do a pure/const/noreturn/format attribute pass. 2018-10-09 12:42:21 +09:00
fbset.h big protototype cleanup. Now, except for a few cases, all non-static 2002-11-05 19:12:51 +00:00
garbage.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
getopt.h make gcc more anal about prototypes, string constants and function 2003-01-06 18:28:13 +00:00
gib_buffer.h [build] Autoconfiscate printf format attribute 2021-03-27 19:52:59 +09:00
gib_builtin.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_classes.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_execute.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_function.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_handle.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_object.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_parse.h Do a pure/const/noreturn/format attribute pass. 2018-10-09 12:42:21 +09:00
gib_process.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_regex.h Do a pure/const/noreturn/format attribute pass. 2018-10-09 12:42:21 +09:00
gib_semantics.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_thread.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_tree.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_vars.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gl_warp_sin.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
in_win.h Fix win32 (mingw) builds. 2012-02-07 20:18:23 +09:00
in_x11.h [x11] Split up in_x11_init into three stages 2021-11-21 21:22:11 +09:00
logos.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
Makemodule.am [screen] Move some flags into screen.h 2022-03-09 09:31:22 +09:00
mod_internal.h [gl] Use glGenTextures to allocate texture numbers 2022-03-15 13:29:05 +09:00
net_dgrm.h Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00
net_loop.h Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00
net_udp.h Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00
net_vcr.h Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00
net_wins.h Get QF cross-compiling using MXE/mingw32 2021-03-27 20:09:37 +09:00
netchan.h [qw] Fix incorrect "server to client" log messages 2022-02-06 21:20:00 +09:00
netmain.h [gamecode] Use unsigned for entity values 2022-01-16 22:15:18 +09:00
noisetextures.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
old_keys.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
ops.h Do a pure/const/noreturn/format attribute pass. 2018-10-09 12:42:21 +09:00
pstdint.h Prefer int over long for (u)int32_t. 2010-12-23 09:47:05 +09:00
qfalloca.h Handle alloca "correctly". 2013-01-22 21:02:50 +09:00
qfselect.h [util] Wrap fd_set 2021-09-28 10:53:51 +09:00
qstring.h [util] Add strndup and reentrant quicksort 2021-03-27 20:03:39 +09:00
quakeasm.h [renderer] Clean up use of vup/vright/vpn 2022-03-14 09:45:27 +09:00
quicksort.h [util] Add fuzzy and reentrant bsearch 2021-06-01 18:53:53 +09:00
r_cvar.h [renderer] Move r_ambient and r_drawflat to client code 2022-03-09 22:51:21 +09:00
r_dynamic.h [particles] Merge particle spawning into client 2021-12-24 06:45:13 +09:00
r_internal.h [renderer] Clean up use of vup/vright/vpn 2022-03-14 09:45:27 +09:00
r_local.h [sw] Make alight_t lightvec an actual vector 2022-03-17 15:38:22 +09:00
r_scrap.h [renderer] Move core of scrap into shared code 2021-01-13 02:47:07 +09:00
r_shared.h [gl] Use glGenTextures to allocate texture numbers 2022-03-15 13:29:05 +09:00
regex.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
rua_internal.h [ruamoko] Add wrappers for the existing scene functions 2022-02-14 16:43:10 +09:00
sbar.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
scn_internal.h [scene] Track hierarchies instead of root transforms 2022-03-04 06:43:30 +09:00
skin_stencil.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
snd_internal.h [renderer] Pass in a camera transform 2022-02-28 16:59:38 +09:00
sv_console.h The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job. 2007-04-09 00:10:10 +00:00
varrays.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
vgamodes.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
vid_gl.h [gl] Move error check support into a better place 2022-03-15 12:33:25 +09:00
vid_internal.h [renderer] Abandon sw32 altogether 2022-03-09 21:36:15 +09:00
vid_sw.h [renderer] Abandon sw32 altogether 2022-03-09 21:36:15 +09:00
vid_vulkan.h [vulkan] Abandon bindless rendering 2021-12-24 06:45:13 +09:00
vregset.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
winquake.h [vid] Clean up windows video code a bit 2021-03-31 15:10:35 +09:00
world.h Do a pure/const/noreturn/format attribute pass. 2018-10-09 12:42:21 +09:00