quakeforge/libs/gamecode/engine
Bill Currie b5c2c0e14e clean up a fixme. this doesn't fix serplord's out-of-bounds problem, but
that's because his qc compiler is doing weird stuff.
2002-02-11 19:36:36 +00:00
..
.gitignore - add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la 2001-08-21 22:34:20 +00:00
Makefile.am basic resource management system for the VM 2002-01-30 06:21:20 +00:00
pr_builtins.c break out the non-edict code into sensible locations 2002-01-28 17:15:36 +00:00
pr_debug.c more alpha portability fixes 2001-11-29 19:35:25 +00:00
pr_edict.c print [val] for pointers 2002-01-30 22:14:13 +00:00
pr_exec.c implement comparisons and not for pointers 2002-01-30 21:20:12 +00:00
pr_load.c finalize the crc of the progs file 2002-01-30 21:13:57 +00:00
pr_opcode.c clean up a fixme. this doesn't fix serplord's out-of-bounds problem, but 2002-02-11 19:36:36 +00:00
pr_resolve.c break out the non-edict code into sensible locations 2002-01-28 17:15:36 +00:00
pr_resource.c basic resource management system for the VM 2002-01-30 06:21:20 +00:00
pr_strings.c - boundscheck static progs strings, and give proper errors for that 2001-09-28 23:34:49 +00:00
pr_zone.c fix an API snafu (oops:) 2002-01-30 08:09:53 +00:00