mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-02-01 05:21:02 +00:00
d69355f521
While there's currently only the one still, this will allow the entities to be multiply queued for multi-pass rendering (eg, shadows). As the avoidance of putting an entity in the same queue more than once relies on the entity id, all entities now come from the scene (which is stored in cl_world in the client code for nq and qw), thus the extensive changes in the clients.
245 lines
5.1 KiB
C
245 lines
5.1 KiB
C
/*
|
|
r_efrag.c
|
|
|
|
(description)
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
#ifdef HAVE_CONFIG_H
|
|
# include "config.h"
|
|
#endif
|
|
|
|
#include <stdlib.h>
|
|
|
|
#include "QF/render.h"
|
|
#include "QF/sys.h"
|
|
|
|
#include "QF/scene/entity.h"
|
|
|
|
#include "qfalloca.h"
|
|
#include "r_internal.h"
|
|
|
|
typedef struct s_efrag_list {
|
|
struct s_efrag_list *next;
|
|
efrag_t efrags[MAX_EFRAGS];
|
|
} t_efrag_list;
|
|
|
|
static efrag_t *r_free_efrags;
|
|
static t_efrag_list *efrag_list;
|
|
|
|
/* ENTITY FRAGMENT FUNCTIONS */
|
|
|
|
static inline void
|
|
init_efrag_list (t_efrag_list *efl)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < MAX_EFRAGS - 1; i++)
|
|
efl->efrags[i].entnext = &efl->efrags[i + 1];
|
|
efl->efrags[i].entnext = 0;
|
|
}
|
|
|
|
static efrag_t *
|
|
new_efrag (void)
|
|
{
|
|
efrag_t *ef;
|
|
|
|
if (__builtin_expect (!r_free_efrags, 0)) {
|
|
t_efrag_list *efl = calloc (1, sizeof (t_efrag_list));
|
|
SYS_CHECKMEM (efl);
|
|
efl->next = efrag_list;
|
|
efrag_list = efl;
|
|
init_efrag_list (efl);
|
|
r_free_efrags = &efl->efrags[0];
|
|
}
|
|
ef = r_free_efrags;
|
|
r_free_efrags = ef->entnext;
|
|
ef->entnext = 0;
|
|
return ef;
|
|
}
|
|
|
|
void
|
|
R_ClearEfrags (void)
|
|
{
|
|
t_efrag_list *efl;
|
|
|
|
if (!efrag_list)
|
|
efrag_list = calloc (1, sizeof (t_efrag_list));
|
|
|
|
r_free_efrags = efrag_list->efrags;
|
|
for (efl = efrag_list; efl; efl = efl->next) {
|
|
init_efrag_list (efl);
|
|
if (efl->next)
|
|
efl->efrags[MAX_EFRAGS - 1].entnext = &efl->next->efrags[0];
|
|
}
|
|
}
|
|
|
|
/*
|
|
R_RemoveEfrags
|
|
|
|
Call when removing an object from the world or moving it to another position
|
|
*/
|
|
void
|
|
R_RemoveEfrags (entity_t *ent)
|
|
{
|
|
efrag_t *ef, *old, *walk, **prev;
|
|
|
|
ef = ent->visibility.efrag;
|
|
|
|
while (ef) {
|
|
prev = &ef->leaf->efrags;
|
|
while (1) {
|
|
walk = *prev;
|
|
if (!walk)
|
|
break;
|
|
if (walk == ef) { // remove this fragment
|
|
*prev = ef->leafnext;
|
|
break;
|
|
} else
|
|
prev = &walk->leafnext;
|
|
}
|
|
|
|
old = ef;
|
|
ef = ef->entnext;
|
|
|
|
// put it on the free list
|
|
old->entnext = r_free_efrags;
|
|
r_free_efrags = old;
|
|
}
|
|
|
|
ent->visibility.efrag = 0;
|
|
}
|
|
|
|
static void
|
|
R_SplitEntityOnNode (mod_brush_t *brush, entity_t *ent,
|
|
vec3_t emins, vec3_t emaxs)
|
|
{
|
|
efrag_t *ef;
|
|
plane_t *splitplane;
|
|
mleaf_t *leaf;
|
|
int sides;
|
|
efrag_t **lastlink;
|
|
mnode_t **node_stack;
|
|
mnode_t **node_ptr;
|
|
mnode_t *node = brush->nodes;
|
|
|
|
node_stack = alloca ((brush->depth + 2) * sizeof (mnode_t *));
|
|
node_ptr = node_stack;
|
|
|
|
lastlink = &ent->visibility.efrag;
|
|
|
|
*node_ptr++ = 0;
|
|
|
|
while (node) {
|
|
// add an efrag if the node is a leaf
|
|
if (__builtin_expect (node->contents < 0, 0)) {
|
|
if (!ent->visibility.topnode) {
|
|
ent->visibility.topnode = node;
|
|
}
|
|
|
|
leaf = (mleaf_t *) node;
|
|
|
|
ef = new_efrag (); // ensures ef->entnext is 0
|
|
|
|
// add the link to the chain of links on the entity
|
|
ef->entity = ent;
|
|
*lastlink = ef;
|
|
lastlink = &ef->entnext;
|
|
|
|
// add the link too the chain of links on the leaf
|
|
ef->leaf = leaf;
|
|
ef->leafnext = leaf->efrags;
|
|
leaf->efrags = ef;
|
|
|
|
node = *--node_ptr;
|
|
} else {
|
|
// NODE_MIXED
|
|
splitplane = node->plane;
|
|
sides = BOX_ON_PLANE_SIDE (emins, emaxs, splitplane);
|
|
|
|
if (sides == 3) {
|
|
// split on this plane
|
|
// if this is the first splitter of this bmodel, remember it
|
|
if (!ent->visibility.topnode) {
|
|
ent->visibility.topnode = node;
|
|
}
|
|
}
|
|
// recurse down the contacted sides
|
|
if (sides & 1 && node->children[0]->contents != CONTENTS_SOLID) {
|
|
if (sides & 2 && node->children[1]->contents != CONTENTS_SOLID)
|
|
*node_ptr++ = node->children[1];
|
|
node = node->children[0];
|
|
} else {
|
|
if (sides & 2 && node->children[1]->contents != CONTENTS_SOLID)
|
|
node = node->children[1];
|
|
else
|
|
node = *--node_ptr;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
R_AddEfrags (mod_brush_t *brush, entity_t *ent)
|
|
{
|
|
model_t *entmodel;
|
|
vec3_t emins, emaxs;
|
|
|
|
if (!ent->renderer.model || !r_worldentity.renderer.model)
|
|
return;
|
|
|
|
if (ent == &r_worldentity)
|
|
return; // never add the world
|
|
|
|
entmodel = ent->renderer.model;
|
|
|
|
vec4f_t org = Transform_GetWorldPosition (ent->transform);
|
|
VectorAdd (org, entmodel->mins, emins);
|
|
VectorAdd (org, entmodel->maxs, emaxs);
|
|
|
|
ent->visibility.topnode = 0;
|
|
R_SplitEntityOnNode (brush, ent, emins, emaxs);
|
|
}
|
|
|
|
void
|
|
R_StoreEfrags (const efrag_t *efrag)
|
|
{
|
|
entity_t *ent;
|
|
model_t *model;
|
|
|
|
while (efrag) {
|
|
ent = efrag->entity;
|
|
model = ent->renderer.model;
|
|
|
|
switch (model->type) {
|
|
case mod_alias:
|
|
case mod_brush:
|
|
case mod_sprite:
|
|
case mod_iqm:
|
|
EntQueue_AddEntity (r_ent_queue, ent, model->type);
|
|
efrag = efrag->leafnext;
|
|
break;
|
|
|
|
default:
|
|
}
|
|
}
|
|
}
|