quakeforge/libs/video
Bill Currie 9514ad1ae4 [gl] Draw sky chains before brush entities
Drawing sky chains first ensures that sky surfaces correctly block parts
of the map that should not be visible (by writing the correct depth to
the depth buffer when doing box or dome skies). Writing brush models
first means that the models (ammo boxes etc) could be visible when they
should not be.
2022-03-07 08:40:39 +09:00
..
renderer [gl] Draw sky chains before brush entities 2022-03-07 08:40:39 +09:00
targets [screen] Clean up some dead declarations 2022-03-05 14:35:56 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00