.. |
test
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[gamecode] Add two more call/return tests
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2022-01-17 16:30:13 +09:00 |
convert.py
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[gamecode] Add a fixme about using gcc's vec convert
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2022-01-17 10:32:19 +09:00 |
hops.py
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[gamecode] Add tests for the hops instructions
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2022-01-16 18:46:29 +09:00 |
Makemodule.am
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[gamecode] Implement the HOPS sub-instructions
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2022-01-16 16:28:48 +09:00 |
opcodes.py
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[gamecode] Add double time state instructions
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2022-01-16 21:27:49 +09:00 |
pr_builtins.c
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[gamecode] Remove the wart from def and function names
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2021-12-31 15:02:31 +09:00 |
pr_debug.c
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[gamecode] Correct type of return address in stack
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2022-01-17 14:43:43 +09:00 |
pr_edict.c
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[gamecode] Use unsigned for entity values
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2022-01-16 22:15:18 +09:00 |
pr_exec.c
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[gamecode] Preserve base registers across calls
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2022-01-17 15:08:58 +09:00 |
pr_load.c
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[gamecode] Remove PR_Opcode_Init
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2022-01-07 19:25:34 +09:00 |
pr_opcode.c
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[gamecode] Implement ruamoko opcode lookup
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2022-01-06 11:47:05 +09:00 |
pr_parse.c
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[gamecode] Remove the wart from def and function names
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2021-12-31 15:02:31 +09:00 |
pr_resolve.c
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[gamecode] Use unsigned for entity values
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2022-01-16 22:15:18 +09:00 |
pr_resource.c
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[util] Make hash-tables semi-thread-safe
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2020-03-25 15:43:16 +09:00 |
pr_strings.c
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[gamecode] Add PROG_V6P_VERSION and bump PROG_VERSION
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2022-01-03 13:56:43 +09:00 |
pr_v6p_opcode.c
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[gamecode] Add double time state instructions
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2022-01-16 21:27:49 +09:00 |
pr_zone.c
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[gamecode] Conform with libc malloc for pr zone
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2021-09-26 12:03:44 +09:00 |
swizzle.py
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[gamecode] Add tests for the swizzle instructions
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2022-01-15 22:44:58 +09:00 |