quakeforge/libs/client
Bill Currie 94db9c8ab1 [quakefs] Add a data parameter to gamedir callbacks
While this didn't fix the problem for which I needed the data pointer,
having data pointers in callbacks is far too useful to throw out the
change.
2022-06-04 16:06:04 +09:00
..
cl_chase.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cl_effects.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cl_entities.c Update vec3_t/vec4f_t hacks to work with clang 2022-03-31 00:08:26 +09:00
cl_input.c [client] Free default input config plist 2022-05-12 19:58:18 +09:00
cl_light.c [client] Support the wait field on lights 2022-05-23 20:22:05 +09:00
cl_particles.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cl_temp_entities.c [quakefs] Add a data parameter to gamedir callbacks 2022-06-04 16:06:04 +09:00
cl_view.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cl_world.c [client] Clean up world entity parsing a bit 2022-05-05 23:49:30 +09:00
default_input.plist [client] Add bindings for load and quickload in demos 2021-12-24 06:45:13 +09:00
hud.c [view] Add a cexpr enum for grav_t 2022-04-24 21:09:58 +09:00
locs.c [renderer] Move some functions from plugins to main lib 2022-03-07 13:40:04 +09:00
Makemodule.am [vulkan] Move non-specific lighting code out of Vulkan 2022-05-05 23:49:30 +09:00
old_keys.c [client] Block binding of the escape key 2021-11-28 23:22:11 +09:00