quakeforge/libs/video/renderer/vulkan
Bill Currie 94565c2382 Rework much of the Vulkan array handling
So much for all those little wrappers hiding the device. Some survived,
but mostly just the bigger things like device, swapchain, etc.
2020-02-17 20:29:35 +09:00
..
buffer.c Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
command.c Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
descriptor.c Fix a thinko 2020-02-13 04:20:54 +09:00
device.c Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
image.c Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
instance.c Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
Makefile.am Implement pipeline stuff 2020-02-13 04:21:35 +09:00
memory.c Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
namehack.h Start work on a Vulkan-based renderer 2019-07-06 14:56:15 +09:00
pipeline.c Implement pipeline stuff 2020-02-13 04:21:35 +09:00
renderpass.c Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
swapchain.c Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
util.c Completely rework the vulkan related api 2019-07-12 13:34:31 +09:00
util.h Fix a couple more optimization warnings 2020-02-11 15:59:12 +09:00
vulkan_draw.c Allow vulkan_draw to compile when optimizing 2020-02-11 12:19:16 +09:00
vulkan_vid_common.c Destroy the surface 2019-07-13 01:20:02 +09:00