quakeforge/qw/include
2010-08-25 13:31:08 +09:00
..
cl_cam.h
cl_chat.h
cl_demo.h
cl_ents.h
cl_http.h client side of http transfer support (untested) 2007-03-20 14:16:43 +00:00
cl_input.h
cl_main.h
cl_parse.h forgot this 2007-03-24 14:20:36 +00:00
cl_pred.h
cl_skin.h
cl_slist.h
cl_tent.h
client.h Nuke MAX_OSPATH and clean up the mess. 2010-08-25 13:31:08 +09:00
crudefile.h
game.h
host.h
Makefile.am The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job. 2007-04-09 00:10:10 +00:00
map_cfg.h break out map_cfg from cl_parse.c so the server can use it too. (at the 2005-06-19 06:29:50 +00:00
server.h Don't spew "not recording a demo" when changing maps with a qtv 2010-01-13 06:44:29 +00:00
sv_demo.h recorder interface to ease writing server state to mvds and qtv. ones this 2005-05-01 09:07:20 +00:00
sv_gib.h
sv_pr_cmds.h rename checkmove to tracebox. This is sort of Matthew T. Atkinson's 2005-04-26 02:52:51 +00:00
sv_pr_cpqw.h cpqw support. set sv_progs_ext to "cpcw" to activate its mapping 2007-04-06 13:59:05 +00:00
sv_pr_qwe.h
sv_progs.h cpqw support. set sv_progs_ext to "cpcw" to activate its mapping 2007-04-06 13:59:05 +00:00
sv_qtv.h I think I finally got the protocol side of map changes right 2010-01-13 06:50:44 +00:00
sv_recorder.h I think I finally got the protocol side of map changes right 2010-01-13 06:50:44 +00:00