quakeforge/libs/console
Bill Currie 4e1ddaa964 [renderer] Add fitted pic rendering
The pic is scaled to fill the specified rect (then clipped to the
screen (effectively)). Done just for the console background for now, but
it will be used for slice-pics as well.

Not implemented for vulkan yet as I'm still thinking about the
descriptor management needed for the instanced rendering.

Making the conback rendering conditional gave an approximately 3% speed
boost to glsl with the GL stub (~12200fps to ~12550fps), for either
conback render method.
2023-01-17 11:33:47 +09:00
..
test [console] Add test for buffer line tracking 2022-09-18 16:07:22 +09:00
bi_inputline.c [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
buffer.c [console] Add a function to clear the scroll-back buffer 2022-09-20 12:14:01 +09:00
client.c [renderer] Add fitted pic rendering 2023-01-17 11:33:47 +09:00
complete.c [ui] Create library for UI support code 2021-06-12 22:50:51 +09:00
console.c [console] Update a little for event handling 2022-09-21 12:13:06 +09:00
filelist.c [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
list.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
Makemodule.am [console] Add failing unit test for con_buffer 2022-09-17 12:59:36 +09:00
menu.c [console] Get menu rendering working again 2022-11-04 10:38:07 +09:00
server.c [ui] Attach text views to passage entities 2022-12-14 22:38:37 +09:00