quakeforge/libs/video/renderer/vulkan/vulkan_draw.c
Bill Currie 93aa038d9e [vulkan] Generate handle get functions
Cleans up (hides) the casting when fetching a handle.
2021-01-12 14:56:02 +09:00

584 lines
15 KiB
C

/*
vulkan_draw.c
2D drawing support for Vulkan
Copyright (C) 2021 Bill Currie <bill@taniwha.org>
Author: Bill Currie <bill@taniwha.org>
Date: 2021/1/10
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#define NH_DEFINE
#include "namehack.h"
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include "QF/cvar.h"
#include "QF/draw.h"
#include "QF/dstring.h"
#include "QF/hash.h"
#include "QF/quakefs.h"
#include "QF/sys.h"
#include "QF/vid.h"
#include "compat.h"
#include "QF/Vulkan/qf_draw.h"
#include "QF/Vulkan/qf_vid.h"
#include "QF/Vulkan/barrier.h"
#include "QF/Vulkan/buffer.h"
#include "QF/Vulkan/command.h"
#include "QF/Vulkan/descriptor.h"
#include "QF/Vulkan/device.h"
#include "QF/Vulkan/image.h"
#include "QF/Vulkan/staging.h"
#include "r_internal.h"
#include "vid_vulkan.h"
#include "vkparse.h"
typedef struct {
float xy[2];
float st[2];
float color[4];
} drawvert_t;
#define MAX_QUADS (65536)
#define VERTS_PER_QUAD (4)
#define INDS_PER_QUAD (5) // one per vert plus primitive reset
//FIXME move into a context struct
VkImage conchars_image;
VkDeviceMemory conchars_memory;
VkImageView conchars_view;
VkSampler conchars_sampler;
VkBuffer quad_vert_buffer;
VkBuffer quad_ind_buffer;
VkDeviceMemory quad_memory;
drawvert_t *quad_verts;
uint32_t *quad_inds;
uint32_t num_quads;
VkPipeline twod_pipeline;
VkPipelineLayout twod_layout;
size_t draw_cmdBuffer;
static void
create_quad_buffers (vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
//FIXME quad_inds can be a completely separate buffer that is
//pre-initialized to draw 2-tri triangle strips as the actual indices will
//never change
size_t vert_size = MAX_QUADS * VERTS_PER_QUAD * sizeof (drawvert_t);
size_t ind_size = MAX_QUADS * INDS_PER_QUAD * sizeof (uint32_t);
quad_vert_buffer = QFV_CreateBuffer (device, vert_size,
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT);
quad_ind_buffer = QFV_CreateBuffer (device, ind_size,
VK_BUFFER_USAGE_INDEX_BUFFER_BIT);
quad_memory = QFV_AllocBufferMemory (device, quad_vert_buffer,
VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
vert_size + ind_size, 0);
QFV_BindBufferMemory (device, quad_vert_buffer, quad_memory, 0);
QFV_BindBufferMemory (device, quad_ind_buffer, quad_memory, vert_size);
void *data;
dfunc->vkMapMemory (device->dev, quad_memory, 0, vert_size + ind_size,
0, &data);
quad_verts = data;
quad_inds = (uint32_t *) (quad_verts + MAX_QUADS * VERTS_PER_QUAD);
// pre-initialize quad_inds as the indices will never change
uint32_t *ind = quad_inds;
for (int i = 0; i < MAX_QUADS; i++) {
for (int j = 0; j < VERTS_PER_QUAD; j++) {
*ind++ = i * VERTS_PER_QUAD + j;
}
// mark end of primitive
*ind++ = -1;
}
VkMappedMemoryRange range = {
VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, 0,
quad_memory, vert_size, ind_size,
};
dfunc->vkFlushMappedMemoryRanges (device->dev, 1, &range);
}
static void
destroy_quad_buffers (vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
dfunc->vkUnmapMemory (device->dev, quad_memory);
dfunc->vkFreeMemory (device->dev, quad_memory, 0);
dfunc->vkDestroyBuffer (device->dev, quad_vert_buffer, 0);
dfunc->vkDestroyBuffer (device->dev, quad_ind_buffer, 0);
}
static qpic_t *
pic_data (const char *name, int w, int h, const byte *data)
{
qpic_t *pic;
pic = malloc (field_offset (qpic_t, data[w * h]));
pic->width = w;
pic->height = h;
memcpy (pic->data, data, pic->width * pic->height);
return pic;
}
qpic_t *
Vulkan_Draw_MakePic (int width, int height, const byte *data,
vulkan_ctx_t *ctx)
{
return pic_data (0, width, height, data);
}
void
Vulkan_Draw_DestroyPic (qpic_t *pic, vulkan_ctx_t *ctx)
{
}
qpic_t *
Vulkan_Draw_PicFromWad (const char *name, vulkan_ctx_t *ctx)
{
return pic_data (0, 1, 1, (const byte *)"");
}
qpic_t *
Vulkan_Draw_CachePic (const char *path, qboolean alpha, vulkan_ctx_t *ctx)
{
return pic_data (0, 1, 1, (const byte *)"");
}
void
Vulkan_Draw_UncachePic (const char *path, vulkan_ctx_t *ctx)
{
}
void
Vulkan_Draw_TextBox (int x, int y, int width, int lines, byte alpha,
vulkan_ctx_t *ctx)
{
}
void
Vulkan_Draw_Shutdown (vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
destroy_quad_buffers (ctx);
dfunc->vkDestroyPipeline (device->dev, twod_pipeline, 0);
dfunc->vkDestroyImageView (device->dev, conchars_view, 0);
dfunc->vkFreeMemory (device->dev, conchars_memory, 0);
dfunc->vkDestroyImage (device->dev, conchars_image, 0);
}
void
Vulkan_Draw_Init (vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
VkCommandBuffer cmd = ctx->cmdbuffer;
create_quad_buffers (ctx);
qpic_t *charspic = Draw_Font8x8Pic ();
VkExtent3D extent = { charspic->width, charspic->height, 1 };
conchars_image = QFV_CreateImage (device, 0, VK_IMAGE_TYPE_2D,
VK_FORMAT_A1R5G5B5_UNORM_PACK16,
extent, 1, 1,
VK_SAMPLE_COUNT_1_BIT,
VK_IMAGE_USAGE_TRANSFER_DST_BIT
| VK_IMAGE_USAGE_TRANSFER_SRC_BIT
| VK_IMAGE_USAGE_SAMPLED_BIT);
conchars_memory = QFV_AllocImageMemory (device, conchars_image,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
0, 0);
QFV_BindImageMemory (device, conchars_image, conchars_memory, 0);
conchars_view = QFV_CreateImageView (device, conchars_image,
VK_IMAGE_VIEW_TYPE_2D,
VK_FORMAT_A1R5G5B5_UNORM_PACK16,
VK_IMAGE_ASPECT_COLOR_BIT);
conchars_sampler = QFV_GetSampler (ctx, "quakepic");
uint16_t *chars_data = ctx->staging[0]->data;
size_t size = charspic->width * charspic->height;
for (size_t i = 0; i < size; i++) {
// convert 0xff = transparent, 0xfe = white to 0x0000 and 0xffff
// for a1r5g5b5
uint16_t pix = (charspic->data[i] & 1) - 1;
chars_data[i] = pix;
}
QFV_FlushStagingBuffer (ctx->staging[0], 0, size * sizeof (uint16_t));
VkImageMemoryBarrier barrier;
qfv_pipelinestagepair_t stages;
dfunc->vkWaitForFences (device->dev, 1, &ctx->fence, VK_TRUE, ~0ull);
dfunc->vkResetCommandBuffer (cmd, 0);
VkCommandBufferBeginInfo beginInfo = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, 0,
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, 0,
};
dfunc->vkBeginCommandBuffer (cmd, &beginInfo);
stages = imageLayoutTransitionStages[qfv_LT_Undefined_to_TransferDst];
barrier=imageLayoutTransitionBarriers[qfv_LT_Undefined_to_TransferDst];
barrier.image = conchars_image;
dfunc->vkCmdPipelineBarrier (cmd, stages.src, stages.dst, 0,
0, 0,
0, 0,
1, &barrier);
VkBufferImageCopy region = {
0, 0, 0,
{ VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 },
{ 0, 0, 0 },
{ charspic->width, charspic->height, 1 },
};
dfunc->vkCmdCopyBufferToImage (cmd,
ctx->staging[0]->buffer, conchars_image,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1, &region);
stages = imageLayoutTransitionStages[qfv_LT_TransferDst_to_ShaderReadOnly];
barrier=imageLayoutTransitionBarriers[qfv_LT_TransferDst_to_ShaderReadOnly];
barrier.image = conchars_image;
dfunc->vkCmdPipelineBarrier (cmd, stages.src, stages.dst, 0,
0, 0,
0, 0,
1, &barrier);
dfunc->vkEndCommandBuffer (cmd);
VkSubmitInfo submitInfo = {
VK_STRUCTURE_TYPE_SUBMIT_INFO, 0,
0, 0, 0,
1, &cmd,
0, 0,
};
dfunc->vkResetFences (device->dev, 1, &ctx->fence);
dfunc->vkQueueSubmit (device->queue.queue, 1, &submitInfo, ctx->fence);
twod_pipeline = Vulkan_CreatePipeline (ctx, "twod");
twod_layout = QFV_GetPipelineLayout (ctx, "twod");
__auto_type layouts = QFV_AllocDescriptorSetLayoutSet (ctx->framebuffers.size, alloca);
for (size_t i = 0; i < layouts->size; i++) {
layouts->a[i] = QFV_GetDescriptorSetLayout (ctx, "twod");
}
__auto_type pool = QFV_GetDescriptorPool (ctx, "twod");
VkDescriptorBufferInfo bufferInfo = {
ctx->matrices.buffer_2d, 0, VK_WHOLE_SIZE
};
VkDescriptorImageInfo imageInfo = {
conchars_sampler,
conchars_view,
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
};
__auto_type cmdBuffers
= QFV_AllocateCommandBuffers (device, ctx->cmdpool, 1,
ctx->framebuffers.size);
__auto_type sets = QFV_AllocateDescriptorSet (device, pool, layouts);
for (size_t i = 0; i < ctx->framebuffers.size; i++) {
__auto_type frame = &ctx->framebuffers.a[i];
frame->twodDescriptors = sets->a[i];
VkWriteDescriptorSet write[] = {
{ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0,
frame->twodDescriptors, 0, 0, 1,
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
0, &bufferInfo, 0 },
{ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0,
frame->twodDescriptors, 1, 0, 1,
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
&imageInfo, 0, 0 },
};
dfunc->vkUpdateDescriptorSets (device->dev, 2, write, 0, 0);
draw_cmdBuffer = frame->subCommand->size;
DARRAY_APPEND (frame->subCommand, cmdBuffers->a[i]);
}
free (sets);
free (cmdBuffers);
}
static inline void
draw_pic (float x, float y, int w, int h, qpic_t *pic,
int srcx, int srcy, int srcw, int srch,
float *color)
{
if (num_quads + VERTS_PER_QUAD > MAX_QUADS) {
return;
}
drawvert_t *verts = quad_verts + num_quads * VERTS_PER_QUAD;
num_quads += VERTS_PER_QUAD;
float sl = (srcx + 0.03125) / 128.0;
float sr = (srcx + srcw - 0.03125) / 128.0;
float st = (srcy + 0.03125) / 128.0;
float sb = (srcy + srch - 0.03125) / 128.0;
verts[0].xy[0] = x;
verts[0].xy[1] = y;
verts[0].st[0] = sl;
verts[0].st[1] = st;
QuatCopy (color, verts[0].color);
verts[1].xy[0] = x;
verts[1].xy[1] = y + h;
verts[1].st[0] = sl;
verts[1].st[1] = sb;
QuatCopy (color, verts[1].color);
verts[2].xy[0] = x + w;
verts[2].xy[1] = y;
verts[2].st[0] = sr;
verts[2].st[1] = st;
QuatCopy (color, verts[2].color);
verts[3].xy[0] = x + w;
verts[3].xy[1] = y + h;
verts[3].st[0] = sr;
verts[3].st[1] = sb;
QuatCopy (color, verts[3].color);
}
static inline void
queue_character (int x, int y, byte chr, vulkan_ctx_t *ctx)
{
quat_t color = {1, 1, 1, 1};
int cx, cy;
cx = chr % 16;
cy = chr / 16;
draw_pic (x, y, 8, 8, 0/*FIXME*/, cx * 8, cy * 8, 8, 8, color);
}
void
Vulkan_Draw_Character (int x, int y, unsigned int chr, vulkan_ctx_t *ctx)
{
if (chr == ' ') {
return;
}
if (y <= -8 || y >= vid.conheight) {
return;
}
if (x <= -8 || x >= vid.conwidth) {
return;
}
queue_character (x, y, chr, ctx);
}
void
Vulkan_Draw_String (int x, int y, const char *str, vulkan_ctx_t *ctx)
{
byte chr;
if (!str || !str[0]) {
return;
}
if (y <= -8 || y >= vid.conheight) {
return;
}
while (*str) {
if ((chr = *str++) != ' ' && x >= -8 && x < vid.conwidth) {
queue_character (x, y, chr, ctx);
}
x += 8;
}
}
void
Vulkan_Draw_nString (int x, int y, const char *str, int count,
vulkan_ctx_t *ctx)
{
byte chr;
if (!str || !str[0]) {
return;
}
if (y <= -8 || y >= vid.conheight) {
return;
}
while (count-- > 0 && *str) {
if ((chr = *str++) != ' ' && x >= -8 && x < vid.conwidth) {
queue_character (x, y, chr, ctx);
}
x += 8;
}
}
void
Vulkan_Draw_AltString (int x, int y, const char *str, vulkan_ctx_t *ctx)
{
byte chr;
if (!str || !str[0]) {
return;
}
if (y <= -8 || y >= vid.conheight) {
return;
}
while (*str) {
if ((chr = *str++ | 0x80) != (' ' | 0x80)
&& x >= -8 && x < vid.conwidth) {
queue_character (x, y, chr, ctx);
}
x += 8;
}
}
void
Vulkan_Draw_CrosshairAt (int ch, int x, int y, vulkan_ctx_t *ctx)
{
}
void
Vulkan_Draw_Crosshair (vulkan_ctx_t *ctx)
{
}
void
Vulkan_Draw_Pic (int x, int y, qpic_t *pic, vulkan_ctx_t *ctx)
{
}
void
Vulkan_Draw_Picf (float x, float y, qpic_t *pic, vulkan_ctx_t *ctx)
{
}
void
Vulkan_Draw_SubPic (int x, int y, qpic_t *pic,
int srcx, int srcy, int width, int height,
vulkan_ctx_t *ctx)
{
}
void
Vulkan_Draw_ConsoleBackground (int lines, byte alpha, vulkan_ctx_t *ctx)
{
}
void
Vulkan_Draw_TileClear (int x, int y, int w, int h, vulkan_ctx_t *ctx)
{
}
void
Vulkan_Draw_Fill (int x, int y, int w, int h, int c, vulkan_ctx_t *ctx)
{
}
void
Vulkan_Draw_FadeScreen (vulkan_ctx_t *ctx)
{
}
void
Vulkan_Set2D (vulkan_ctx_t *ctx)
{
}
void
Vulkan_Set2DScaled (vulkan_ctx_t *ctx)
{
}
void
Vulkan_End2D (vulkan_ctx_t *ctx)
{
}
void
Vulkan_DrawReset (vulkan_ctx_t *ctx)
{
}
void
Vulkan_FlushText (vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
__auto_type frame = &ctx->framebuffers.a[ctx->curFrame];
VkCommandBuffer cmd = frame->subCommand->a[draw_cmdBuffer];
VkMappedMemoryRange range = {
VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, 0,
quad_memory, 0, num_quads * VERTS_PER_QUAD * sizeof (drawvert_t),
};
dfunc->vkFlushMappedMemoryRanges (device->dev, 1, &range);
dfunc->vkResetCommandBuffer (cmd, 0);
VkCommandBufferInheritanceInfo inherit = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO, 0,
ctx->renderpass.renderpass, 0,
frame->framebuffer,
0, 0, 0
};
VkCommandBufferBeginInfo beginInfo = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, 0,
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
| VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT, &inherit,
};
dfunc->vkBeginCommandBuffer (cmd, &beginInfo);
dfunc->vkCmdBindPipeline (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
twod_pipeline);
VkViewport viewport = {0, 0, vid.width, vid.height, 0, 1};
VkRect2D scissor = { {0, 0}, {vid.width, vid.height} };
dfunc->vkCmdSetViewport (cmd, 0, 1, &viewport);
dfunc->vkCmdSetScissor (cmd, 0, 1, &scissor);
VkDeviceSize offsets[] = {0};
dfunc->vkCmdBindVertexBuffers (cmd, 0, 1, &quad_vert_buffer, offsets);
dfunc->vkCmdBindIndexBuffer (cmd, quad_ind_buffer, 0,
VK_INDEX_TYPE_UINT32);
VkDescriptorSet set = frame->twodDescriptors;
VkPipelineLayout layout = twod_layout;
dfunc->vkCmdBindDescriptorSets (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
layout, 0, 1, &set, 0, 0);
dfunc->vkCmdDrawIndexed (cmd, num_quads * INDS_PER_QUAD, 1, 0, 0, 0);
dfunc->vkEndCommandBuffer (cmd);
num_quads = 0;
}
void
Vulkan_Draw_BlendScreen (quat_t color, vulkan_ctx_t *ctx)
{
}