quakeforge/include
Bill Currie 4be4e5ccf6 clear not-yet allocated entities to 0xdeadbeef 2001-04-20 17:51:57 +00:00
..
QF clear not-yet allocated entities to 0xdeadbeef 2001-04-20 17:51:57 +00:00
win32 rev the version number to the devel series 2001-02-24 04:40:49 +00:00
.gitignore qw-server builds, but dies a sad death. I REALLY REALLY NEED to clean up my 2001-02-28 22:44:38 +00:00
Makefile.am Add winquake.h to EXTRA_DIST. 2001-04-10 22:30:34 +00:00
asm_draw.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
context_x11.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
dga_check.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
dosisms.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
fbset.h make -fbdev build again AND make nq-fbdev a new target. 2001-03-29 17:31:15 +00:00
glquake.h compile fixes for older systems 2001-04-16 15:57:43 +00:00
in_win.h at long last, nq-wgl builds. probably as broken as hell, though 2001-04-11 21:55:27 +00:00
menu.h Let's get this into CVS, even if it's not used yet. 2001-04-17 23:04:54 +00:00
quakeasm.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
sbar.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
stamp-h.in add needed things for autoconfiscation 2001-02-20 03:23:35 +00:00
vgamodes.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
vid_dos.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
view.h view.h: 2001-04-11 16:19:08 +00:00
vregset.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
winquake.h mingw cross compile fixes. qw-server (only, so far) compiles but does not 2001-04-10 20:07:11 +00:00