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17ee6911f9
Samplers have no direct relation to render passes or pipelines, so should not necessarily be in the same config file. This makes all the old config files obsolete, and quite a bit of support code in vkparse.c.
82 lines
2.1 KiB
C
82 lines
2.1 KiB
C
/*
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qf_sprite.h
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Vulkan specific sprite model stuff
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Copyright (C) 2012 Bill Currie <bill@taniwha.org>
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Copyright (C) 2021 Bill Currie <bill@taniwha.org>
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Author: Bill Currie <bill@taniwha.org>
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Date: 2012/1/7
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Date: 2021/1/18
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifndef __QF_Vulkan_qf_sprite_h
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#define __QF_Vulkan_qf_sprite_h
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#include "QF/darray.h"
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#include "QF/model.h"
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#include "QF/modelgen.h"
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#include "QF/Vulkan/qf_vid.h"
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#include "QF/Vulkan/command.h"
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typedef struct spritevrt_s {
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float x, y, u, v;
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} spritevrt_t;
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typedef struct qfv_sprite_s {
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VkDeviceMemory memory;
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VkBuffer verts;
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VkImage image;
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VkImageView view;
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VkDescriptorSet descriptors;
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} qfv_sprite_t;
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typedef enum {
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QFV_spriteDepth,
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QFV_spriteGBuffer,
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QFV_spriteTranslucent,
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QFV_spriteNumPasses
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} QFV_SpriteSubpass;
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typedef struct spritectx_s {
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struct qfv_dsmanager_s *dsmanager;
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unsigned maxImages;
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VkSampler sampler;
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} spritectx_t;
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struct vulkan_ctx_s;
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struct entity_s;
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struct mod_sprite_ctx_s;
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void Vulkan_Sprite_FreeDescriptors (struct vulkan_ctx_s *ctx,
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qfv_sprite_t *sprite);
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void Vulkan_Sprite_DescriptorSet (struct vulkan_ctx_s *ctx,
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qfv_sprite_t *sprite);
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void Vulkan_Mod_SpriteLoadFrames (struct mod_sprite_ctx_s *sprite_ctx,
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struct vulkan_ctx_s *ctx);
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void Vulkan_Sprite_Init (struct vulkan_ctx_s *ctx);
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void Vulkan_Sprite_Setup (struct vulkan_ctx_s *ctx);
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void Vulkan_Sprite_Shutdown (struct vulkan_ctx_s *ctx);
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#endif//__QF_Vulkan_qf_sprite_h
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