..
shader
[vulkan] Correct the skysheet scaling
2021-07-24 14:23:06 +09:00
test
[vulkan] Fix up test function api
2021-08-11 12:31:03 +09:00
vkgen
[vkgen] Name-shorten extension enum flag bits
2021-11-30 18:10:48 +09:00
barrier.c
[vulkan] Clean up buffer barriers a bit
2021-04-24 15:47:31 +09:00
buffer.c
[vulkan] Add function to compute next offset
2021-12-24 06:45:12 +09:00
capture.c
[util] Make developer flag names easier to manage
2021-03-29 22:38:47 +09:00
command.c
[renderer] Clean out unneeded input.h includes
2021-10-01 13:11:14 +09:00
deferred.plist
[vulkan] Use the short name for the image types
2021-12-24 06:45:12 +09:00
descriptor.c
[renderer] Clean out unneeded input.h includes
2021-10-01 13:11:14 +09:00
device.c
[renderer] Clean out unneeded input.h includes
2021-10-01 13:11:14 +09:00
image.c
[renderer] Clean out unneeded input.h includes
2021-10-01 13:11:14 +09:00
instance.c
[vulkan] Add a debug stack to the vulkan instance
2021-11-30 18:10:48 +09:00
memory.c
[renderer] Clean out unneeded input.h includes
2021-10-01 13:11:14 +09:00
pipeline.c
[renderer] Clean out unneeded input.h includes
2021-10-01 13:11:14 +09:00
projection.c
[vulkan] Add tan and cos perspective projection
2021-04-29 19:27:01 +09:00
qfpipeline.plist
[vulkan] Support multiple render passes
2021-12-24 06:45:12 +09:00
renderpass.c
[renderer] Clean out unneeded input.h includes
2021-10-01 13:11:14 +09:00
scrap.c
[vulkan] Clean up image barriers a bit
2021-04-24 12:42:29 +09:00
shader.c
[vulkan] Start work on shadows
2021-04-24 10:40:39 +09:00
shadow.plist
[vulkan] Use the short name for the image types
2021-12-24 06:45:12 +09:00
staging.c
[vulkan] Set staging fence timeout to 5 seconds
2021-12-24 06:45:12 +09:00
swapchain.c
[util] Make developer flag names easier to manage
2021-03-29 22:38:47 +09:00
util.c
Merge branch 'master' into vulkan
2020-06-25 14:03:52 +09:00
util.h
Fix a couple more optimization warnings
2020-02-11 15:59:12 +09:00
vkparse.c
[vulkan] Support multiple render passes
2021-12-24 06:45:12 +09:00
vkparse.h
[vulkan] Support multiple render passes
2021-12-24 06:45:12 +09:00
vkparse.plist
[vulkan] Support multiple render passes
2021-12-24 06:45:12 +09:00
vulkan_alias.c
[vulkan] Support multiple render passes
2021-12-24 06:45:12 +09:00
vulkan_bsp.c
[vulkan] Support multiple render passes
2021-12-24 06:45:12 +09:00
vulkan_compose.c
[vulkan] Support multiple render passes
2021-12-24 06:45:12 +09:00
vulkan_draw.c
[vulkan] Support multiple render passes
2021-12-24 06:45:12 +09:00
vulkan_lighting.c
[vulkan] Support multiple render passes
2021-12-24 06:45:12 +09:00
vulkan_lightmap.c
[scene] Rename libQFentity to libQFscene
2021-07-24 14:20:59 +09:00
vulkan_main.c
[vulkan] Support multiple render passes
2021-12-24 06:45:12 +09:00
vulkan_matrices.c
[vulkan] Calculate matrix offset correctly
2021-12-24 06:45:12 +09:00
vulkan_particles.c
[vulkan] Make some little cleanups
2021-01-20 01:23:24 +09:00
vulkan_texture.c
[vulkan] Clean up image barriers a bit
2021-04-24 12:42:29 +09:00
vulkan_vid_common.c
[vulkan] Support multiple render passes
2021-12-24 06:45:12 +09:00