mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 04:42:32 +00:00
51 lines
1.3 KiB
Python
51 lines
1.3 KiB
Python
from struct import *
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from pprint import *
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import sys
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sprite_types = [
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"vp parallel upright",
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"facing upright",
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"vp parallel",
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"oriented",
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"vp parallel oriented",
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]
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def read_frame(frame, sprite, pref=""):
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x,y,w,h = unpack("4i", sprite[:4*4])
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sprite = sprite[4*4:]
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print(f"{pref}[{x},{y},{w},{h}]");
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return sprite[w*h:]
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def read_group(frame, sprite):
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numFrames = unpack("<i", sprite[:4])[0]
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sprite = sprite[4:]
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intervals = unpack(f"<{numFrames}f", sprite[:4*numFrames])
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sprite = sprite[4*numFrames:]
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for i in range(numFrames):
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sprite = read_frame (i, sprite, f"{i} {intervals[i]} ")
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return sprite
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for arg in sys.argv[1:]:
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print(arg)
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sprite = open(arg, "rb").read()
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s = unpack("<4s i i f 2i i f i", sprite[:9*4])
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sprite = sprite[9*4:]
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print(f"id : {s[0]}")
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print(f"version: {s[1]}")
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print(f"type : {sprite_types[s[2]]}")
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print(f"radius : {s[3]}")
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print(f"extent : {(s[4],s[5])}")
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print(f"frames : {s[6]}")
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print(f"beam l : {s[7]}")
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print(f"sync : {s[8]}")
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numFrames = s[6]
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for i in range(numFrames):
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type = unpack("<i", sprite[:4])[0]
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sprite = sprite[4:]
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if type == 0:
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sprite = read_frame (i, sprite)
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else:
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sprite = read_group (i, sprite)
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print()
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